Europe Online Gambling Market Size and Share

Europe Online Gambling Market (2025 - 2030)
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Europe Online Gambling Market Analysis by Mordor Intelligence

The Europe online gambling market size is expected to grow from USD 47.21 billion in 2025 to USD 50.19 billion in 2026 and is forecast to reach USD 68.19 billion by 2031 at 6.32% CAGR over 2026-2031. Smartphones dominate the market due to their convenience and widespread use. Casino game innovations are closing the gap with other popular categories. Younger, tech-savvy individuals are driving market demand through their preference for digital platforms. Artificial intelligence enhances user experiences with personalized recommendations and improved responsible gambling measures. Sports betting remains the most popular segment, supported by major tournaments and in-play wagering. Regulatory changes, such as Italy's reforms and anticipated gambling law liberalization in France, create opportunities for operators adapting to diverse compliance needs. The European online gambling market is moderately competitive, with the top ten operators accounting for less than half of the total revenue, leaving room for smaller players to grow.

Key Report Takeaways

  • By game type, sports betting led with 53.62% revenue share in 2025, while casino games are forecast to expand at an 7.78% CAGR to 2031.
  • By device, mobile accounted for 58.74% of the Europe online gambling market share in 2025 and is growing at a CAGR of 8.18%,
  • By age group, the 25-40 cohort held 46.98% share of the Europe online gambling market size in 2025, whereas the below-25 segment is set to grow at 8.06% CAGR through 2031.
  • By gender, male players dominated with a 66.35% share in 2025; female participation is advancing at an 7.92% CAGR, particularly via mobile channels.
  • By geography, the United Kingdom led with a 24.78% share in 2025, while Italy is forecast to post the fastest 7.41% CAGR to 2031.

Note: Market size and forecast figures in this report are generated using Mordor Intelligence’s proprietary estimation framework, updated with the latest available data and insights as of 2026.

Segment Analysis

By Game Type: Casino innovation narrows the gap

Sports betting continues to dominate as the largest revenue contributor in 2025, with a share of 53.62%, but casino games like roulette, blackjack, and baccarat are rapidly gaining popularity. These games, streamed from professional studios in locations such as Riga and Malta, offer an immersive experience that attracts more players. Casino operators are increasingly collaborating with content studios to create branded tables, while cross-border jackpots significantly boost prize pools, making these games even more appealing. The market for casino games in Europe is expected to grow steadily, with the live-casino segment alone projected to achieve a robust CAGR of 7.78% during the forecast period.

Slot games remain a favorite among players due to their engaging graphics and the allure of multi-currency progressive jackpots. Meanwhile, virtual poker rooms are focusing on building loyal communities by offering shared liquidity pools across countries like Spain, France, and Portugal, enhancing the gaming experience. The digitalization of lotteries is gaining momentum, helping state governments generate revenue while competing with private platforms that provide innovative features like syndicate play. Innovations such as syndicate play, instant draws, and app-based ticketing are helping lotteries stay relevant while driving revenue for governments. These trends highlight the evolving preferences of players and the efforts of operators to adapt to changing market dynamics.

Europe Online Gambling Market: Market Share by Game Type, 2025
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Europe Online Gambling Market: Market Share by Game Type, 2025

By Device: Smartphone leadership deepens

In 2025, mobile devices contributed to 58.74% of the revenue in the online gambling market and are growing at the fastest rate, with a CAGR of 8.18%. Features like one-hand gameplay, integrated in-app wallets, and biometric login have made mobile gaming more user-friendly and accessible. While desktop platforms still attract high-volume players who prefer advanced tools like multi-screen options and detailed analytics, their market share is gradually shrinking. Operators are also experimenting with new platforms, such as smart TVs and gaming consoles, to reach a broader audience. Virtual reality (VR) headsets are beginning to offer immersive casino experiences, but this technology is still in its early stages and appeals to a smaller group of users.

Cross-platform cloud profiles are becoming increasingly popular, allowing players to switch between devices without losing their progress, which enhances the overall gaming experience. This seamless transition across devices is helping operators build stronger customer loyalty. As mobile gaming continues to dominate, marketing strategies are shifting to focus more on app-store optimization and partnerships with influencers, especially through short-form video content. Combined, these innovations in technology and marketing are positioning mobile devices as the central hub for online gambling, reshaping how operators attract, engage, and retain their player base.

By Age Group: Digital natives reshape demand

Players aged 25-40 currently account for the largest share of revenue at 46.98%, as they typically have stable incomes and a good understanding of sports betting. This group is a primary target for operators because they frequently engage with traditional betting options and show consistent spending patterns. Meanwhile, the under-25 age group is growing rapidly, with a CAGR of 8.06%. Younger players are particularly drawn to modern trends like esports, micro-betting, and interactive challenges that are often integrated with social media platforms. To attract this audience, operators are focusing on creating user-friendly onboarding processes and providing educational tools to help them understand the games and betting systems better. These efforts aim to make the betting experience more accessible and appealing to younger users.

To maintain the interest of younger players, operators are also introducing features like gamified loyalty programs, reward systems similar to loot boxes, and live-streamed content featuring popular influencers. These additions cater to tech-savvy players who value interactive and community-driven experiences. However, this age group is more vulnerable to gambling-related risks, prompting regulators to take action. Authorities are implementing early intervention systems and launching awareness campaigns in schools to educate young players about responsible gambling practices. These measures aim to ensure the market continues to grow while prioritizing the safety and well-being of players, especially those at higher risk.

Europe Online Gambling Market: Market Share by Age Group, 2025
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Europe Online Gambling Market: Market Share by Age Group, 2025

By Gender: Inclusion widens participation

Male bettors currently dominate the Europe online gambling market, accounting for 66.35% of the total share. However, the participation of female users is growing rapidly, with a compound annual growth rate (CAGR) of 7.92%. To attract more women, companies are focusing on improving platform designs by adding features like social interaction tools, quick-bet options, and markets that align with lifestyle interests, such as entertainment and reality TV betting. These changes aim to make online gambling platforms more inclusive and appealing to female users. As platforms continue to enhance their user experience and diversify their offerings, the share of women in the market is expected to increase significantly in the coming years.

Studies using eye-tracking technology have shown that men and women navigate gambling platforms differently, prompting companies to test and refine design elements such as color schemes and the way information is displayed. These adjustments are helping to create interfaces that cater to the preferences of both genders. Responsible gambling tools are being updated with gender-specific messaging, as research indicates that men and women have different triggers for risky behaviors like chasing losses. By addressing these behavioral differences, operators aim to promote safer gambling practices while expanding their reach to a broader audience. This approach not only supports responsible gambling but also ensures balanced growth in the market.

Geography Analysis

The United Kingdom contributed 24.78% of the revenue in 2025, supported by its strong licensing system, effective consumer protection policies, and a long-standing passion for sports. The market is appealing to gambling operators due to the availability of white-label solutions and advanced payment systems, which make operations smoother and more efficient. However, new affordability checks could reduce spending by high-value players, potentially affecting overall revenues. Companies that adopt advanced compliance technologies are better equipped to handle these changes and maintain their competitive position in this well-regulated market.

Italy is currently the fastest-growing market in Europe, with an expected growth rate of 7.41% CAGR. This growth is driven by the upcoming license renewal process in 2025-2026 and the potential easing of the Dignity Decree advertising ban, which could allow operators to reach a wider audience. The high entry fee of EUR 7 million for a nine-year license favors larger, well-funded operators, giving them an advantage in this expanding market. Additionally, improved channelization is expected to boost tax revenues, making Italy an attractive destination for established gambling companies looking to grow their presence in Europe. These factors position Italy as a key market for future growth in the online gambling industry.

Germany’s regulated market has issued 30 sports-betting, 39 slot, and 5 poker permits as of late 2024, but the 5.3% stake tax has created challenges by limiting operators’ marketing budgets. Despite this, some companies have managed to improve their performance by using pooled liquidity across different states, which helps optimize their operations. Meanwhile, France is exploring the legalization of online casinos, which could create significant opportunities for the European online gambling market if concerns from stakeholders are resolved. Other regions, such as the Nordic countries, are focusing on strict harm-prevention measures to ensure responsible gambling. At the same time, Spain, the Netherlands, and Belgium continue to grow steadily under clear rules for sponsorships and bonuses. 

Regulatory Landscape

Europe online gambling remains regulated mainly at the national level, with member states keeping control over licensing and product approvals under TFEU principles while tightening consumer-protection requirements such as deposit limits, self-exclusion, and affordability-related checks. A key recent signal of this fragmentation came on 16 April 2026, when the Court of Justice of the European Union (Case C-440/23) confirmed that EU law does not rule out national prohibitions on certain online gambling games when justified by objectives such as channeling play into supervised offers.

At the EU level, horizontal rules are increasingly shaping how operators design compliance across multiple jurisdictions. Regulation (EU) 2024/1624 introduces an EU-level legal definition of gambling services, effective from 10 July 2027, while April 2026 also included additional EU activity around online safety. This included Commission Recommendation (EU) 2026/1035 (29 April 2026) on a common framework for age-verification technologies to protect minors. Alongside this, member-state updates continue to drive day-to-day compliance work, including Estonia’s Gambling Act changes effective 21 November 2025 to strengthen player protection requirements and Malta’s publication of Gaming Tax (Amendment) Regulations 2026 (LN 84/2026) on 1 April 2026.

Competitive Landscape

The competition in the European online gambling market is moderately fragmented, where no single player dominates. To scale operations and meet cross-border compliance requirements, companies are pursuing mergers and acquisitions. For instance, FDJ acquired Kindred, while Allwyn secured a majority stake in Novibet. Similarly, Superbet expanded its presence in the Benelux region by acquiring Napoleon Sports & Casino for EUR 350-400 million. These consolidations are helping operators strengthen their market positions and streamline operations across multiple regions.

Technology is playing a crucial role in shaping the competitive landscape of the market. Leading companies like Flutter are leveraging advanced tools such as single-wallet systems and real-time risk engines to enhance their offerings and ensure quick rollouts of new features. Entain, on the other hand, is heavily investing in artificial intelligence to provide personalized betting odds and improve customer engagement. Meanwhile, newer players like BC.GAME, which focuses on cryptocurrency payments, and ComeOn, an esports specialist, are targeting younger audiences who prefer innovative payment methods and integrated gaming experiences. These technological advancements are helping operators cater to diverse customer preferences and stay ahead in the market.

Partnerships with sports teams are proving to be a valuable marketing strategy for gambling operators. Deals such as front-of-jersey sponsorships in leagues like the Premier League, Serie A, and La Liga provide significant brand visibility. For example, Juventus’ sleeve sponsorship with WhiteBIT highlights the growing collaboration between cryptocurrency platforms and mainstream sports clubs. Operators that combine data from both retail kiosks and online platforms gain a comprehensive understanding of customer spending habits. This omnichannel approach allows them to make better lifetime-value predictions and tailor their services to meet customer needs more effectively.

Europe Online Gambling Industry Leaders

  1. Betsson AB

  2. Entain PLC

  3. Bet365 Group Ltd

  4. Flutter Entertainment PLC

  5. Evoke PLC

  6. *Disclaimer: Major Players sorted in no particular order
Europe Online Gambling Market Conc..png
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Market Opportunities and Future Outlook

Cross-border enforcement activity and a more explicit EU framing for gambling services are creating room for operators and suppliers that can standardize compliance work across jurisdictions. A multi-regulator joint framework to combat illegal cross-border gambling, agreed by regulators from Austria, France, Germany, Great Britain, Italy, Portugal, and Spain on 25 November 2025, increases the incentives for licensed operators to improve anti-illegal-gambling capabilities such as affiliate monitoring, payment and traffic screening, and jurisdiction-specific geofencing. Commission Recommendation (EU) 2026/1035 on age verification (29 April 2026) also creates an opportunity to deploy standardized age and identity verification integrations across mobile-first onboarding, which is relevant given mobile’s 58.74% share of 2025 revenue in Europe.

Platform and product design represent a second opportunity set that fits the continued market-by-market approach to rules. The 16 April 2026 CJEU ruling that online gambling licenses are not portable across EU borders reinforces demand for modular, API-first platforms that can adapt wallets, KYC, game catalogs, and responsible-gambling controls by country. Consolidation and portfolio actions further support vendor and operator opportunities around cost-efficient operations and targeted market entry. In this context, Entain’s July 2026 confirmation of a 500-role workforce reduction reflects pressure from taxes and competition, while the EU-level legal definition of gambling services under Regulation (EU) 2024/1624 (applicable from 10 July 2027) provides a clearer reference point for multi-country governance and risk assessments even as licensing stays national.

Recent Industry Developments

  • June 2026: Entain agreed to sell a 20% interest in Entain Holdings (CEE) Ltd. to its joint-venture partner EMMA Capital for about EUR 425 million. The transaction supports a portfolio rebalancing approach by reducing exposure in certain Central and Eastern European operations and reallocating capital toward core priorities.
  • May 2026: bet365 launched operations in France on the bet365.fr domain after securing the required authorization from the Autorite Nationale des Jeux (ANJ). The entry adds a major operator to a tightly regulated market and increases competitive pressure for French-facing sportsbook offerings.
  • October 2024: FDJ completed its acquisition of Kindred, creating a larger, multi-market European gambling group with broader scale across products and jurisdictions. The deal strengthened consolidation momentum and increased the importance of integrated compliance, technology, and brand portfolios in regulated European markets.

Table of Contents for Europe Online Gambling Industry Report

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET LANDSCAPE

  • 4.1 Market Overview
  • 4.2 Market Drivers
  • 4.3 Technological advancements
    • 4.3.1 5G and smartphones fuel the market
    • 4.3.2 Increased Consumer Demand for Interactive and Mobile-Friendly Experiences
    • 4.3.3 Integration of Artificial Intelligence and Virtual Reality Enhances the Overall User Experience.
    • 4.3.4 National and Regional Tournaments Boost Betting Activity By Increasing Opportunities And Consumer Engagement
    • 4.3.5 Availability Of Diverse Gaming Options Helps Attract a Broader Consumer Base.
    • 4.3.6 Strategic Marketing Initiatives and Sponsorship Programs Increase Gambling Brand Visibility.
  • 4.4 Market Restraints
    • 4.4.1 Consumer Protection and Responsible Gambling Concerns
    • 4.4.2 High Taxation Reduces Operator Profitability.
    • 4.4.3 Growing Concerns Over Gambling Addiction Lead to Tighter Controls.
    • 4.4.4 Competition from Unregulated and Black Market Operators
  • 4.5 Regulatory Landscape
  • 4.6 Technology Outlook
  • 4.7 Porter's Five Forces
    • 4.7.1 Threat of New Entrants
    • 4.7.2 Bargaining Power of Buyers
    • 4.7.3 Bargaining Power of Suppliers
    • 4.7.4 Threat of Substitute Products
    • 4.7.5 Intensity of Competitive Rivalry

5. MARKET SIZE AND GROWTH FORECASTS (VALUE)

  • 5.1 By Game Type
    • 5.1.1 Sports Betting
    • 5.1.1.1 Football
    • 5.1.1.2 Horse Racing
    • 5.1.1.3 Tennis
    • 5.1.1.4 Other Game Types
    • 5.1.2 Casino
    • 5.1.2.1 Live Casino
    • 5.1.2.2 Baccarat
    • 5.1.2.3 Blackjack
    • 5.1.2.4 Poker
    • 5.1.2.5 Slots
    • 5.1.2.6 Other Casino Games
    • 5.1.3 Lottery
    • 5.1.4 Bingo
  • 5.2 By Device
    • 5.2.1 Desktop
    • 5.2.2 Mobile
    • 5.2.3 Others
  • 5.3 By Age Group
    • 5.3.1 Below 25 Years
    • 5.3.2 25 – 40 Years
    • 5.3.3 Above 40 Years
  • 5.4 By Gender
    • 5.4.1 Male
    • 5.4.2 Female
  • 5.5 By Geography
    • 5.5.1 United Kingdom
    • 5.5.2 Germany
    • 5.5.3 France
    • 5.5.4 Spain
    • 5.5.5 Italy
    • 5.5.6 Sweden
    • 5.5.7 Rest of Europe

6. COMPETITIVE LANDSCAPE

  • 6.1 Market Concentration
  • 6.2 Strategic Moves
  • 6.3 Market Share Analysis
  • 6.4 Company Profiles (includes Global level Overview, Market level overview, Core Segments, Financials as available, Strategic Information, Market Rank/Share for key companies, Products and Services, and Recent Developments)
    • 6.4.1 Bet365 Group Ltd
    • 6.4.2 Flutter Entertainment PLC
    • 6.4.3 Entain PLC
    • 6.4.4 Kindred Group PLC
    • 6.4.5 Evoke PLC
    • 6.4.6 Betsson AB
    • 6.4.7 LeoVegas Mobile Gaming Group
    • 6.4.8 Tipico Co. Ltd
    • 6.4.9 Super Group
    • 6.4.10 Bragg Gaming Group
    • 6.4.11 Bally's Corporation Company
    • 6.4.12 Kaizen Gaming
    • 6.4.13 OPAP S.A.
    • 6.4.14 Zeal Network SE
    • 6.4.15 Hero Gaming Ltd
    • 6.4.16 888 Holdings
    • 6.4.17 Mystake
    • 6.4.18 PlayOJO
    • 6.4.19 Spin Casino
    • 6.4.20 SpinArena

7. MARKET OPPORTUNITIES AND FUTURE OUTLOOK

Research Methodology Framework and Report Scope

Market Definition and Coverage

For this study, the market covers the value of online gambling activity across Europe, counted as operator revenue generated through digital channels such as websites and mobile apps.

Scope exclusions: We exclude land-based gambling revenue from physical venues and do not count player stakes as market value.

Segmentation Overview

  • By Game Type
    • Sports Betting
      • Football
      • Horse Racing
      • Tennis
      • Other Game Types
    • Casino
      • Live Casino
      • Baccarat
      • Blackjack
      • Poker
      • Slots
      • Other Casino Games
    • Lottery
    • Bingo
  • By Device
    • Desktop
    • Mobile
    • Others
  • By Age Group
    • Below 25 Years
    • 25 – 40 Years
    • Above 40 Years
  • By Gender
    • Male
    • Female
  • By Geography
    • United Kingdom
    • Germany
    • France
    • Spain
    • Italy
    • Sweden
    • Rest of Europe

Data Sources, Market Sizing, and Validation

Desk Research

Desk research was used to set the market boundary, align country coverage across Europe, and build consistent time series for regulated online gambling revenue. We mainly relied on public data points that can be checked independently, such as European Gaming and Betting Association publications, national gambling regulator releases, national statistical office datasets, and central bank or Eurostat style exchange rate series.

To convert these signals into a sizing model, we also reviewed annual reports and investor decks from listed operators, audited financial statements, and reputable press coverage on licensing, tax rule changes, and safer gambling actions. Where needed, a paid database subscription for company financials and news was used to cross-check reported online revenue splits and corporate structure, and a patent database subscription was used lightly to track product direction in areas like mobile wagering and identity checks. The desk sources listed here are illustrative only, and many other public documents were referenced to collect, validate, and clarify data.

Primary Interviews and Surveys

Primary work focused on validating what is counted as online gambling revenue in practice, how operators treat bonuses and promotions in reporting, and how channel mix is shifting by country. We spoke with a mix of operators, affiliates and media partners, payment and fraud specialists, and local regulatory or advisory voices across the major European sub-regions so gaps in public reporting could be closed before finalizing assumptions.

Distribution of primary research fieldwork respondents

Company type Respondent position Region
Top tier: 26% CXOs: 16%
Mid tier: 58% Functional/Unit leaders: 25%
Smaller Players: 16% Managers: 59%

Market-Sizing & Forecasting

The sizing starts from a top-down build where reported gross gaming revenue signals are reconstructed at a Europe level using regulator and association totals, then normalized to a consistent online-only definition. Once the demand pool is formed, selective bottom-up checks are used to pressure-test the total, such as sampled operator online revenue roll-ups, and sanity checks using estimated active account counts multiplied by typical annual revenue per player.

Key inputs used in the model include regulated market coverage by country, product mix shifts between online casino and online betting, smartphone and broadband penetration as a proxy for access, disposable income and inflation trends that affect discretionary spend, and policy markers such as tighter affordability checks or advertising restrictions. When operator disclosures do not separate Europe online revenue cleanly, gaps are handled through disclosed geography splits, licensing footprints, and interview-based allocation ranges that are then reviewed for consistency.

For forecasting, scenario analysis is used because regulation and tax treatment can change growth paths faster than a single trend line. Growth cases are anchored using primary feedback on expected player acquisition costs, retention patterns, and the likely pace of channel migration from land-based to online.

Data Validation & Update Cycle

Outputs are checked against independent signals, including association totals, country level regulator releases, and company reported revenue splits, and then reviewed for year-on-year jumps that do not match known events. If an anomaly is found, the assumptions are revisited and, where needed, experts are re-contacted to confirm whether the change is caused by reporting definitions, currency timing, or a true market move.

Before sign-off, the model is reviewed in multiple steps so unit logic, currency conversions, and country roll-ups agree with the defined scope. Reports are refreshed annually, and interim updates are made when a material regulatory change, tax move, or major shift in consumer protection rules affects the outlook. Right before delivery, a fresh analyst pass is completed so the final version reflects the latest publicly available evidence.

Mordor Intelligence's Europe Online Gambling Market Estimate Compared With Other Published Estimates

Published values for Europe online gambling do not always match because the term can mean different things, and the chosen year, currency timing, and revenue definition can change the final total. We also see differences when some publishers mix online and land-based revenue, or when player stakes are mistakenly treated as market value.

Public association totals and country level regulator releases are the evidence checks that tie Mordor Intelligence's estimate to an online gross gaming revenue scope, instead of player turnover, and that consistency often shifts the number versus broader gambling revenue headlines or multi-channel roll-ups.

Benchmark comparison

Source Market Size Gaps in Research Methodology
Mordor Intelligence USD 47.21 B (2025)
Industry Association A USD 52.10 B (2024) Reports online market in EUR as gross gaming revenue and can include a wider country set and timing than this study, and the year is different which changes the converted USD value.
Trade Journal B USD 55.20 B (2025) Uses a single-point conversion from an association style EUR figure and may blend regulated and unregulated activity assumptions without re-testing country level splits and revenue definitions.

The spread across sources is mainly explained by the year used, the EUR to USD conversion approach, and whether the estimate stays strictly with online operator revenue. By keeping the scope tied to online gross gaming revenue and cross-checking it with multiple public signals plus interview validation, the resulting market value stays traceable to clear steps that can be repeated in the next update.

Key Questions Answered in the Report

What is the current size of the Europe online gambling market?

The market is valued at USD 50.19 billion in 2026 and is projected to reach USD 68.19 billion by 2031.

Which game type generates the most revenue?

Sports betting leads with 53.62% of 2025 revenue, while casino games show the fastest 7.78% CAGR growth.

How dominant is mobile gambling in Europe?

Mobile channels captured 58.74% of 2025 revenue and are forecast to account for more than 60% in upcoming years.

Which country is growing fastest?

Italy is poised for the highest growth at a 7.41% CAGR due to new licensing rules and potential advertising reforms.

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