Social TV Market Size and Share

Social TV Market Summary
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Social TV Market Analysis by Mordor Intelligence

The social TV market size stands at USD 4.93 billion in 2025 and is forecast to expand to USD 8.62 billion by 2030, reflecting an 11.82% CAGR over the period. Continued growth rests on rising second-screen behaviors, rapid 5G rollout and the shift by broadcasters toward cloud-first, data-driven engagement models. Software-centric architectures dominate because real-time content synchronization, AI-led recommendations and shoppable overlays all depend on scalable back-end services. Programmatic connected-TV (CTV) spending is accelerating, giving advertisers richer targeting tools and fueling new revenue streams for streamers. Cloud deployments supply the elasticity needed for live events, while strategic alliances between OTT platforms and social networks shorten innovation cycles. Privacy legislation and device-level fragmentation temper near-term momentum, yet 5G-enabled latency reductions, AI personalization and social commerce integrations continue to unlock incremental value pools across the social TV market.

Key Report Takeaways

  • By component, software platforms led with 55.6% revenue share in 2024; social TV analytics tools are projected to rise at a 12.32% CAGR through 2030.
  • By application, audience engagement accounted for 38% of the social TV market share in 2024 and commerce and shoppable TV is tracking a 12.26% CAGR to 2030.
  • By device/platform, smart TVs commanded 46.2% share of the social TV market size in 2024, while mobile and tablet second-screen apps are forecast to advance at 12.83% CAGR.
  • By deployment model, cloud captured 63.4% share in 2024 and is expected to grow at 13.23% CAGR.
  • By end user, broadcasters and pay-TV operators held 41% share in 2024; advertisers and brands represent the fastest-growing segment at 12.11% CAGR.
  • By geography, North America represented 37.5% of the social TV market in 2024; Asia-Pacific is projected to log an 11.97% CAGR through 2030.

Segment Analysis

By Component: Software Platforms Anchor Interactive Ecosystems

Software platforms captured 55.6% of 2024 revenue, reflecting their indispensable role in content ingestion, real-time metadata processing and cross-screen synchronization. Leading vendors combine video CMS, low-latency streaming and social API toolkits under unified dashboards, enabling broadcasters to prototype interaction layers quickly. Brightcove’s AI-powered engagement suite and Alpha Networks’ no-code DeltaUX showcase how turnkey modules shorten time-to-market for new experiences. Services segments revolve around integration, cloud migration and 24/7 operations support, but price pressure keeps growth moderate. Hardware remains a shrinking slice as manufacturers pivot to ad-supported firmware upgrades.

Social TV analytics tools, though smaller today, are scaling at 12.32% CAGR. Real-time sentiment dashboards ingest chat streams, emoji reactions and watch-time signals to create dynamic audience value scores. Broadcasters feed these insights back into programming decisions and ad bidding, reinforcing a data flywheel that differentiates premium inventory. As more live events adopt sentiment-based pricing, this niche could close the gap with core platforms, further shaping the social TV market.

Social TV Market: Market Share by Component
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By Application: Engagement Continues to Outperform

Audience engagement solutions comprised 38% of 2024 spending and remain central because community features polls, watch-parties and shared leaderboards—lift retention and lower subscriber acquisition costs. Sports franchises use overlays to surface fan tweets on-air, while scripted series integrate live trivia that unlocks exclusive content. These participatory layers build habit loops that keep viewers inside walled gardens for longer stretches, a metric increasingly prized by advertisers.

Commerce and shoppable TV, while nascent, posts the highest 12.26% CAGR as buy-buttons, QR codes and smart remote integrations blur entertainment and retail. Advertisers secure full-funnel attribution, and content owners unlock incremental gross merchandise value without surrendering run-time. Programmatic advertising and recommendation engines also gain lift from richer engagement data, reinforcing monetization synergies across the social TV market.

By Device/Platform: Big Screens Dominate, Phones Accelerate

Smart TVs accounted for 46.2% of revenue, benefiting from embedded CTV operating systems and brand-level ad stacks that convert device footprint into ongoing media yields. Built-in voice assistants streamline discovery, and pre-installed social widgets reduce friction for lean-back engagement. Manufacturers monetize anonymized viewing data, subsidizing hardware prices and accelerating adoption.

Mobile and tablet second-screen apps grow at 12.83% CAGR, riding ubiquitous smartphone penetration. Companion apps act as remote controls, commerce engines and social backchannels, capturing attention spillover during ad breaks. Their granular telemetry taps, swipes, cart additions feeds back into AI models, sharpening personalization across all endpoints. Streaming sticks, set-top boxes and web interfaces serve transitional roles, while gaming consoles retain a niche for competitive watch-along events.

By Deployment Model: Cloud Leads at Scale

Cloud delivery commands 63.4% share and expands at 13.23% CAGR because elastic compute and global edge nodes are prerequisites for low-latency, high-concurrency events. Harmonic’s VOS 360 illustrates how serverless ad stitching and AI cue-point detection cut operational overhead and speed feature releases. Edge augmentation tempers latency for interactive voting and real-time overlays, ensuring synchronized play-along across regions. On-premise stacks persist in scenarios with strict data-sovereignty or redundant control-room needs but face higher costs and slower iteration cycles.

Hybrid architectures are emerging, where machine-learning inference runs at the edge while heavy model training stays in centralized clouds. This split model balances responsiveness with cost efficiency and will likely become default for large-scale social TV deployments as the social TV market matures.

Social TV Market: Market Share by Deployment Model
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By End User: Broadcasters Retain Early Advantage

Broadcasters and pay-TV operators still hold 41% share, leveraging social layers to reduce cord-cutting and to monetize dormant EPG real estate through targeted widgets. Disney’s acquisition of a controlling stake in Fubo demonstrates how legacy networks are amalgamating streaming footprints to defend scale. OTT pure-plays embed watch-party and chat functions to raise stickiness, while sports leagues deploy white-label fan engagement suites that keep rights holders in direct conversation with audiences.

Advertisers and brands become the fastest climber at 12.11% CAGR as self-serve dashboards democratize campaign execution. Contextual overlays allow brands to anchor activations inside storylines, and real-time conversion metrics prove return on ad spend. Production studios now storyboard interactive touchpoints during pre-production, embedding data hooks for future engagement loops, ensuring that every new format aligns with the social TV market’s interactive DNA.

Geography Analysis

North America led with 37.5% market share in 2024, buoyed by pervasive broadband and mature programmatic infrastructures that speed commercialization of social add-ons. Disney’s Fubo integration creates a 6.2 million-subscriber bundle that expands market inventory and offers advertisers unified identity graphs. Netflix’s USD 5 billion WWE franchise deal signals willingness to fund interactive live rights, setting a high bar for competitors. Widespread 5G helps synchronize second-screen augmentations across large-scale sports broadcasts.

Asia-Pacific records the highest 11.97% CAGR, driven by an expanding middle class and mobile-first consumption. India’s 481 million streamers illustrate scale potential, with government earmarking USD 1 billion to nurture creator economies. China’s content market moving toward USD 50 billion unlocks localized interactive formats, bolstered by Baidu’s AI-enhanced live-streaming acquisition. Southeast Asian audiences prefer domestic storylines, pushing regional OTTs to weave social features around culturally relevant IP.

Europe balances strong infrastructure with stringent privacy rules that slow data-rich personalization. However, HbbTV standards from ETSI create interoperability blueprints that could streamline multi-vendor deployments. Latin America and Africa trail on revenue per user, yet rising smartphone adoption and falling data costs are laying the foundation for future social TV market penetration.

Social TV Market CAGR (%), Growth Rate by Region
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Competitive Landscape

The social TV market shows moderate concentration. Brightcove and Kaltura defend share through end-to-end SaaS suites, with Brightcove’s pending USD 233 million buy-out by Bending Spoons highlighting consolidation trends. Kaltura, posting USD 168.9 million ARR in Q3 2024, underscores recurring revenue resilience. Ad-tech specialist The Trade Desk leverages its Ventura OS to capture budget reallocated from linear TV, partnering with Disney and Paramount to create standardized pipes for targeted buys.

Innovation centers on AI engagement, shoppable modules and cross-platform measurement. Microsoft’s patent portfolio around gamified awards systems hints at deeper convergence between content and achievement economies. Tencent’s virtual narration filings suggest emerging competitive pressure from Asian tech majors. Meanwhile, harmonized currency efforts by the U.S. Joint Industry Committee aim to solve comparability gaps that restrict cross-screen campaign planning.

Edge alliances also intensify: Amagi’s tie-up with Tellyo equips rights owners with instant clipping and shareout tools, bolstering fan engagement around live sports. Overall, scale, AI depth and commerce integration remain the pillars upon which leadership in the social TV market will be decided.

Social TV Industry Leaders

  1. Brightcove Inc.

  2. Kaltura Inc.

  3. Khoros LLC

  4. Conviva Inc.

  5. Grabyo Ltd.

  6. *Disclaimer: Major Players sorted in no particular order
Social TV Market Concentration
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Recent Industry Developments

  • March 2025: Harmonic showcased VOS 360 Ad SaaS upgrades at NAB 2025.
  • February 2025: Alpha Networks launched DeltaUX, a no-code discovery interface for streamers.
  • January 2025: Disney acquired a 70% stake in Fubo, merging Hulu + Live TV with Fubo TV and creating a 6.2 million-subscriber platform.
  • November 2024: Brightcove agreed to be acquired by Bending Spoons for USD 233 million.

Table of Contents for Social TV Industry Report

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET LANDSCAPE

  • 4.1 Market Overview
  • 4.2 Market Drivers
    • 4.2.1 AI-powered personalised content recommendations (mainstream)
    • 4.2.2 Programmatic CTV ad-spend boom (mainstream)
    • 4.2.3 5G-enabled synchronous second-screen experiences (mainstream)
    • 4.2.4 Shoppable and social-commerce integrations (under-the-radar)
    • 4.2.5 Real-time audience sentiment as a trading currency (under-the-radar)
    • 4.2.6 Strategic alliances between OTT platforms and social networks (mainstream)
  • 4.3 Market Restraints
    • 4.3.1 Tightening privacy / data-usage regulations (mainstream)
    • 4.3.2 Fragmented device and OS ecosystem (mainstream)
    • 4.3.3 Lack of unified cross-platform measurement standards (under-the-radar)
    • 4.3.4 Low ARPU in emerging markets limits monetisation (under-the-radar)
  • 4.4 Supply-Chain Analysis
  • 4.5 Regulatory Landscape
  • 4.6 Technological Outlook
  • 4.7 Porter’s Five Forces
    • 4.7.1 Bargaining Power of Buyers
    • 4.7.2 Bargaining Power of Suppliers
    • 4.7.3 Threat of New Entrants
    • 4.7.4 Threat of Substitutes
    • 4.7.5 Competitive Rivalry

5. MARKET SIZE AND GROWTH FORECASTS (VALUE, 2024–2030)

  • 5.1 By Component
    • 5.1.1 Software Platforms
    • 5.1.2 Services
    • 5.1.3 Hardware / Smart-TV Solutions
    • 5.1.4 Social TV Analytics Tools
  • 5.2 By Application
    • 5.2.1 Audience Engagement and Community Building
    • 5.2.2 Targeted Advertising and Sponsorship
    • 5.2.3 Content Discovery and Recommendations
    • 5.2.4 Social Gaming / Interactive Programming
    • 5.2.5 Commerce and Shoppable TV
  • 5.3 By Device / Platform
    • 5.3.1 Smart TVs and Connected-TV OS
    • 5.3.2 Mobile and Tablet Second-Screen Apps
    • 5.3.3 Streaming Media Players and Set-Top Boxes
    • 5.3.4 Web Browser Interfaces
    • 5.3.5 Gaming Consoles
  • 5.4 By Deployment Model
    • 5.4.1 Cloud
    • 5.4.2 On-Premise / Edge
  • 5.5 By End User
    • 5.5.1 Broadcasters and Pay-TV Operators
    • 5.5.2 OTT and Streaming Service Providers
    • 5.5.3 Advertisers and Brands
    • 5.5.4 Content Production Studios
    • 5.5.5 Sports Leagues and Event Owners
  • 5.6 By Geography
    • 5.6.1 North America
    • 5.6.1.1 United States
    • 5.6.1.2 Canada
    • 5.6.1.3 Mexico
    • 5.6.2 Europe
    • 5.6.2.1 Germany
    • 5.6.2.2 United Kingdom
    • 5.6.2.3 France
    • 5.6.2.4 Russia
    • 5.6.2.5 Rest of Europe
    • 5.6.3 Asia-Pacific
    • 5.6.3.1 China
    • 5.6.3.2 Japan
    • 5.6.3.3 India
    • 5.6.3.4 South Korea
    • 5.6.3.5 Australia
    • 5.6.3.6 Rest of Asia-Pacific
    • 5.6.4 Middle East and Africa
    • 5.6.4.1 Middle East
    • 5.6.4.1.1 Saudi Arabia
    • 5.6.4.1.2 United Arab Emirates
    • 5.6.4.1.3 Rest of Middle East
    • 5.6.4.2 Africa
    • 5.6.4.2.1 South Africa
    • 5.6.4.2.2 Egypt
    • 5.6.4.2.3 Rest of Africa
    • 5.6.5 South America
    • 5.6.5.1 Brazil
    • 5.6.5.2 Argentina
    • 5.6.5.3 Rest of South America

6. COMPETITIVE LANDSCAPE

  • 6.1 Market Concentration
  • 6.2 Strategic Moves
  • 6.3 Market Share Analysis
  • 6.4 Company Profiles (includes Global level Overview, Market level overview, Core Segments, Financials as available, Strategic Information, Market Rank/Share for key companies, Products and Services, and Recent Developments)
    • 6.4.1 Brightcove Inc.
    • 6.4.2 Kaltura Inc.
    • 6.4.3 Khoros LLC
    • 6.4.4 Conviva Inc.
    • 6.4.5 Grabyo Ltd.
    • 6.4.6 Sceenic Ltd.
    • 6.4.7 LiveLike Interactive, Inc.
    • 6.4.8 Never.no AS
    • 6.4.9 Flowics Inc.
    • 6.4.10 Amobee, Inc.
    • 6.4.11 Red Bee Media Ltd.
    • 6.4.12 Viaccess-Orca SA
    • 6.4.13 Yidio LLC
    • 6.4.14 Youtoo Technologies LLC
    • 6.4.15 TiVo Corporation
    • 6.4.16 Gracenote, Inc.
    • 6.4.17 ScreenHits TV Ltd.
    • 6.4.18 Amagi Corporation
    • 6.4.19 Streann Media, Inc.
    • 6.4.20 Magnite, Inc.

7. MARKET OPPORTUNITIES AND FUTURE OUTLOOK

  • 7.1 White-Space and Unmet-Need Assessment
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Global Social TV Market Report Scope

By Component
Software Platforms
Services
Hardware / Smart-TV Solutions
Social TV Analytics Tools
By Application
Audience Engagement and Community Building
Targeted Advertising and Sponsorship
Content Discovery and Recommendations
Social Gaming / Interactive Programming
Commerce and Shoppable TV
By Device / Platform
Smart TVs and Connected-TV OS
Mobile and Tablet Second-Screen Apps
Streaming Media Players and Set-Top Boxes
Web Browser Interfaces
Gaming Consoles
By Deployment Model
Cloud
On-Premise / Edge
By End User
Broadcasters and Pay-TV Operators
OTT and Streaming Service Providers
Advertisers and Brands
Content Production Studios
Sports Leagues and Event Owners
By Geography
North America United States
Canada
Mexico
Europe Germany
United Kingdom
France
Russia
Rest of Europe
Asia-Pacific China
Japan
India
South Korea
Australia
Rest of Asia-Pacific
Middle East and Africa Middle East Saudi Arabia
United Arab Emirates
Rest of Middle East
Africa South Africa
Egypt
Rest of Africa
South America Brazil
Argentina
Rest of South America
By Component Software Platforms
Services
Hardware / Smart-TV Solutions
Social TV Analytics Tools
By Application Audience Engagement and Community Building
Targeted Advertising and Sponsorship
Content Discovery and Recommendations
Social Gaming / Interactive Programming
Commerce and Shoppable TV
By Device / Platform Smart TVs and Connected-TV OS
Mobile and Tablet Second-Screen Apps
Streaming Media Players and Set-Top Boxes
Web Browser Interfaces
Gaming Consoles
By Deployment Model Cloud
On-Premise / Edge
By End User Broadcasters and Pay-TV Operators
OTT and Streaming Service Providers
Advertisers and Brands
Content Production Studios
Sports Leagues and Event Owners
By Geography North America United States
Canada
Mexico
Europe Germany
United Kingdom
France
Russia
Rest of Europe
Asia-Pacific China
Japan
India
South Korea
Australia
Rest of Asia-Pacific
Middle East and Africa Middle East Saudi Arabia
United Arab Emirates
Rest of Middle East
Africa South Africa
Egypt
Rest of Africa
South America Brazil
Argentina
Rest of South America
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Key Questions Answered in the Report

How big is the global social TV market in 2025?

The social TV market size is valued at USD 4.93 billion in 2025 and is projected to reach USD 8.62 billion by 2030 at an 11.82% CAGR.

Which region leads adoption of social TV features?

North America commands 37.5% of spending thanks to widespread broadband, high smart-TV penetration and mature programmatic ad frameworks.

What drives the fastest growth within applications?

Commerce & shoppable TV posts the highest 12.26% CAGR because embedded buy-buttons convert on-screen moments into instant transactions.

Why are cloud deployments dominant?

Cloud solutions hold 63.4% share as they offer elastic capacity for live events and power AI engines essential for real-time social overlays.

How does 5G impact social TV experiences?

5G’s low latency enables synchronized multi-angle streams and augmented reality layers, elevating viewer satisfaction and engagement metrics.

Which companies are shaping competitive dynamics?

Brightcove, Kaltura, The Trade Desk and Harmonic lead through end-to-end SaaS suites, ad-tech innovation and cloud-native delivery tools.

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