Volumetric Display Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)

The Volumetric Display Market Report is Segmented by Display Type (Swept Volume Display, and Static Volume Display), Component (Projectors and Laser Modules, and More), Display Size (Below 360° Viewing Volume, and More), Application (Medical Imaging and Surgical Planning, and More), End-User Industry (Automotive and Transportation, and More), and Geography. The Market Forecasts are Provided in Terms of Value (USD).

Volumetric Display Market Size and Share

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Volumetric Display Market Analysis by Mordor Intelligence

The volumetric display market is valued at USD 311.7 million in 2025 and is on course to expand to USD 645.76 million by 2030, reflecting a sturdy 15.68% CAGR. Over the forecast period the technology shifts from experimental novelty toward a core visualization platform across operating rooms, command centers, and advanced cockpits. Strong demand for 3D anatomical imaging, growing defense procurement of glass-free situational-awareness consoles, and automotive moves toward full-windshield 3D clusters underpin this climb. In parallel, projector costs per lumen keep falling while real-time hologram processors shorten latency, making premium user experiences available at lower total cost of ownership. Intensifying software innovation is tilting competitive advantage toward firms that control rendering engines and content ecosystems rather than only optical hardware, rewriting the basis of differentiation inside the volumetric display market.

Key Report Takeaways

  • By display type, swept-volume systems led with 67.6% revenue share in 2024; static-volume technology is forecast to advance at a 17.7% CAGR through 2030.
  • By component, projectors and laser modules held 37.1% of the volumetric display market share in 2024, while rendering software & GPU hardware post the quickest growth at 16.6% CAGR to 2030.
  • By display size, 24-40 inch 360-degree tables accounted for 50.8% share of the volumetric display market size in 2024; installations above 40 inch cubes are set to grow at an 18.3% CAGR.
  • By application, medical imaging captured 26.2% of the volumetric display market size in 2024, whereas telepresence is projected to rise at 17.5% CAGR.
  • By end-user industry, healthcare providers held 24.4% share in 2024; media, sports & entertainment venues record the fastest CAGR at 15.9%.
  • By geography, Asia-Pacific commanded 33.2% of the volumetric display market in 2024, while the Middle East & Africa expands most rapidly at a 17.2% CAGR.

Segment Analysis

By Display Type: Swept-Volume Dominance and Static-Volume Momentum

Swept-volume architectures capture 67.6% volumetric display market share in 2024 thanks to mature production tooling and field-proven reliability. Rotational persistence of vision enables bright images inside compact footprints, ideal for medical and defense consoles. Static-volume units, though smaller today, post the strongest 17.7% CAGR as holographic-laser-excited graphics eliminate moving parts, slashing maintenance cycles.

Recent demonstrations of color static-volume cubes show excellent environmental robustness, enticing laboratories that cannot tolerate mechanical vibration. As holographic materials scale, static-volume systems are forecast to erode swept-volume dominance, pushing the volumetric display market size for static architectures past USD 190 million by 2030. Vendors that master both paths hedge against future customer preference swings.

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By Component: Software Rendering as the New Growth Driver

Optical hardware-projectors and laser engines-retains 37.1% share because brightness and color gamut still depend on photon efficiency. Yet rendering software and high-bandwidth GPUs accelerate at 16.6% CAGR, outpacing optics as buyers demand real-time 4K holograms. The volumetric display market size for compute subsystems is forecast to nearly double between 2025 and 2030 as processors with hologram-specific instruction sets reach commercial boards.

In response, hardware-centric firms form alliances with game-engine vendors to bundle SDKs, while pure-play software houses license IP blocks to projector manufacturers. The shift recasts value capture toward algorithms that compress interference patterns without visual artifacts, setting the next competitive battleground inside the volumetric display industry.

By Display Size: Large-Format Installations Capture Premium Spend

The 24-40 inch 360° table remains the workhorse holding 50.8% share in 2024 because it balances immersion with desktop ergonomics. Enterprise road-mapping sessions and surgical planning benches gravitate to this footprint. Conversely, installations above 40 inch cubes race ahead at 18.3% CAGR, adding scale for team-of-ten collaboration and auditorium demonstrations. A single 60 inch cube can replace multiple monitors, justifying loftier price points and service contracts that lift the volumetric display market size in the top tier.

Below 24 inch cubes stay relevant in education kits and concept demos, but face competition from lenticular 3D laptops. Suppliers therefore tailor optical-engine line-ups across three size tiers, preventing margin leakage when customers migrate upward.

By Application: Medical Imaging Leadership and Telepresence Acceleration

Medical imaging secured 26.2% volumetric display market size in 2024 as hospitals approved capital budgets to cut operating-room time through clearer depth cues. Neuro and cardiac specialists cite shorter planning loops and lower joystick manipulation fatigue. Telepresence delivers the quickest 17.5% CAGR on the back of 5G rollouts and rising hybrid-work norms. Live 3D calls let remote experts orbit around physical prototypes or patient avatars, removing the isolation found in VR headsets.

Advertising, engineering visualization, and defense command rooms round out demand. Each vertical values the same light-field core but diverges on brightness, field-of-view, and API openness. This variety insulates the volumetric display market from single-sector slowdowns.

Volumetric Display Market: Market Share by Application
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Note: Segment shares of all individual segments available upon report purchase

By End-User Industry: Healthcare Providers Set the Pace

Hospitals and surgical centers accounted for 24.4% volumetric display market share in 2024, proving willingness to fund new visualization when outcome metrics improve. Capital budget committees find that a single volumetric console amortizes across multiple surgical departments. Entertainment venues, including esports arenas and theme parks, post the fastest 15.9% CAGR as operators seek social-media-ready spectacles that command premium ticket pricing.

Automotive design studios, aerospace primes, and academic labs together sustain a diversified demand base. As leading carmakers lock in windshield contracts, the automotive tier alone could represent more than USD 85 million of incremental volumetric display market size by 2030. Cross-industry adoption lessens cyclical risk and encourages component suppliers to standardize interfaces.

Geography Analysis

Asia-Pacific led with 33.2% share of the volumetric display market in 2024, anchored by Japanese, Chinese, and South-Korean conglomerates that combine semiconductor strength with large domestic entertainment spend. Japan’s decision to embed holographic portraits in new banknotes signals mainstream acceptance, catalyzing local optics suppliers. South-Korea’s telcos demonstrated live 5G hologram calls, drawing enterprise pilot projects. The region’s dense supplier base keeps lead-times short, accelerating refresh cycles.

North America ranks second, propelled by US surgical-robot makers and defense labs that integrate volumetric consoles into C2 suites. Federal funding for advanced manufacturing testbeds exposes SMEs to the technology, expanding mid-market prospects. Canada’s med-tech clusters in Ontario and British Columbia add clinical validation sites, reinforcing regional credibility.

Europe remains focused on automotive integration. German Tier-1s partner with optics specialists to engineer windshield-embedded holograms compliant with UN ECE glare rules. EU laser-safety norms slow deployments but ultimately raise baseline quality, building export appeal once certificates are issued.

The Middle East and Africa register the highest 17.2% CAGR through 2030 as defense ministries procure glass-free 360° tables for joint-ops centers. Sovereign funds in the Gulf finance entertainment complexes that feature holographic attractions, further boosting unit flow. Latin America shows nascent adoption, with Brazil’s universities piloting volumetric labs for industrial design curricula, seeding future demand across the continent.

Volumetric Display Market CAGR (%), Growth Rate by Region
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Competitive Landscape

The sector exhibits moderate concentration: top five vendors collectively hold about 48% revenue, leaving room for specialists to differentiate. Sony blends proprietary micro-displays with a growing spatial-reality SDK, allowing content studios to port assets from existing pipelines. Microsoft leverages its mixed-reality software stack to position volumetric consoles as natural complements to HoloLens development kits.

Pure-plays such as Voxon Photonics and Looking Glass Factory sustain high innovation cadence by focusing on single-purpose volumetric engines. Voxon’s newest swept-volume core improved brightness by 35% while halving noise levels, addressing surgical-theater requirements. Looking Glass ships 16-inch and 32-inch light-field panels bundled with an easy-to-use Unity plug-in, reducing developer friction.

Strategic alliances rise in frequency. Optical-component maker Luminit partners with automotive Tier-1s to supply holographic windshield films, while GPU leaders collaborate with research institutes to co-design hologram-optimized instruction sets. Patent filings for diffractive optical elements and algorithmic compression soared 22% year-on-year, foreshadowing both defensive litigation and licensing revenue within the volumetric display market.

Volumetric Display Industry Leaders

  1. Coretec Group Inc.

  2. Voxon Photonics

  3. Looking Glass Factory Inc.

  4. Sony Corporation

  5. LightSpace Technologies

  6. *Disclaimer: Major Players sorted in no particular order
Volumetric Display Market Concentration
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Recent Industry Developments

  • undefinedApril 2025: Sony Corporation released an upgraded Spatial Reality Display that supports 4K 3D viewing without headsets.
  • March 2025: Electronics & Telecommunications Research Institute (ETRI) introduced a real-time 4K hologram processor with 30 ms latency.
  • January 2025: Hyundai Mobis showcased a full-windshield holographic cluster scheduled for 2027 production vehicles.
  • January 2025: Luminit Inc. demonstrated holographic windshield films that raise clarity in bright daylight driving.

Table of Contents for Volumetric Display Industry Report

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET LANDSCAPE

  • 4.1 Market Overview
  • 4.2 Market Drivers
    • 4.2.1 Adoption of 3D Anatomical Visualization in Minimally Invasive Surgeries (North America and Europe)
    • 4.2.2 Defense Demand for Glass-Free 360° Situational Awareness Systems (Middle East)
    • 4.2.3 Automotive HUD Evolution Toward In-Cabin 3D Instrument Clusters (Germany, Japan)
    • 4.2.4 Media and Entertainment Pivot to Location-Based Holographic Attractions (Asia)
    • 4.2.5 Falling Projection Cost per Lumen via Solid-State Lasers (Global)
    • 4.2.6 Telecom 5G Rollout Enabling Real-time Volumetric Telepresence (US, South Korea)
  • 4.3 Market Restraints
    • 4.3.1 Persistent Sub-HD Native Resolution Limiting Clinical Diagnostics
    • 4.3.2 High Acquisition Cost vs. Competing 3D Visualization Tools in SMEs
    • 4.3.3 Limited Content Authoring Ecosystem Hindering Mass Adoption
    • 4.3.4 Safety Regulations around High-Intensity Laser Sources (EU)
  • 4.4 Industry Ecosystem Analysis
  • 4.5 Regulatory and Technological Outlook
  • 4.6 Porter's Five Forces Analysis
    • 4.6.1 Threat of New Entrants
    • 4.6.2 Bargaining Power of Buyers
    • 4.6.3 Bargaining Power of Suppliers
    • 4.6.4 Threat of Substitutes
    • 4.6.5 Competitive Rivalry

5. MARKET SIZE AND GROWTH FORECASTS (VALUES)

  • 5.1 By Display Type
    • 5.1.1 Swept Volume Display
    • 5.1.2 Static Volume Display
  • 5.2 By Component
    • 5.2.1 Projectors and Laser Modules
    • 5.2.2 Display Panels and Optical Elements
    • 5.2.3 Rendering Software and GPU Hardware
    • 5.2.4 Holographic Materials
    • 5.2.5 Other Components
  • 5.3 By Display Size
    • 5.3.1 Below 360° Viewing Volume (Sub 24 inch cube)
    • 5.3.2 360° Table-Top (24 inch-40 inch cube)
    • 5.3.3 Large-Format (Above 40 inch cube)
  • 5.4 By Application
    • 5.4.1 Medical Imaging and Surgical Planning
    • 5.4.2 Telepresence and Videoconferencing
    • 5.4.3 Education and Training Simulations
    • 5.4.4 Advertising and Digital Signage
    • 5.4.5 Entertainment and Gaming
    • 5.4.6 Engineering and Design Visualization
    • 5.4.7 Defence and Security Command Centers
    • 5.4.8 Other Applications
  • 5.5 By End-user Industry
    • 5.5.1 Healthcare Providers
    • 5.5.2 Automotive and Transportation
    • 5.5.3 Media, Sports and Entertainment Venues
    • 5.5.4 Industrial and Manufacturing
    • 5.5.5 Aerospace and Defence
    • 5.5.6 Academic and Research Institutes
    • 5.5.7 Others
  • 5.6 By Geography
    • 5.6.1 North America
    • 5.6.1.1 United States
    • 5.6.1.2 Canada
    • 5.6.1.3 Mexico
    • 5.6.2 Europe
    • 5.6.2.1 Germany
    • 5.6.2.2 United Kingdom
    • 5.6.2.3 France
    • 5.6.2.4 Nordics
    • 5.6.2.5 Rest of Europe
    • 5.6.3 South America
    • 5.6.3.1 Brazil
    • 5.6.3.2 Rest of South America
    • 5.6.4 Asia-Pacific
    • 5.6.4.1 China
    • 5.6.4.2 Japan
    • 5.6.4.3 India
    • 5.6.4.4 South-East Asia
    • 5.6.4.5 Rest of Asia-Pacific
    • 5.6.5 Middle East and Africa
    • 5.6.5.1 Middle East
    • 5.6.5.1.1 Gulf Cooperation Council Countries
    • 5.6.5.1.2 Turkey
    • 5.6.5.1.3 Rest of Middle East
    • 5.6.5.2 Africa
    • 5.6.5.2.1 South Africa
    • 5.6.5.2.2 Rest of Africa

6. COMPETITIVE LANDSCAPE

  • 6.1 Strategic Moves
  • 6.2 Market Share Analysis
  • 6.3 Company Profiles {(includes Global level Overview, Market level overview, Core Segments, Financials as available, Strategic Information, Market Rank/Share for key companies, Products and Services, and Recent Developments)}
    • 6.3.1 Voxon Photonics
    • 6.3.2 Looking Glass Factory Inc.
    • 6.3.3 Coretec Group Inc.
    • 6.3.4 Seekway Technology Ltd.
    • 6.3.5 Burton Inc.
    • 6.3.6 Leia Inc.
    • 6.3.7 LightSpace Technologies
    • 6.3.8 HoloTech Studios
    • 6.3.9 SeeReal Technologies
    • 6.3.10 Sony Corporation
    • 6.3.11 Magic Leap Inc.
    • 6.3.12 Google LLC
    • 6.3.13 Microsoft Corporation
    • 6.3.14 RealView Imaging Ltd.
    • 6.3.15 WayRay AG
    • 6.3.16 zSpace Inc.
    • 6.3.17 Deepsky Corporation
    • 6.3.18 Alioscopy
    • 6.3.19 Holoxica Ltd.
    • 6.3.20 The 3rd Dimension Technologies
    • 6.3.21 VividQ
    • 6.3.22 ForwardX Robotics
    • 6.3.23 Shenzhen Giant Real Technology

7. MARKET OPPORTUNITIES AND FUTURE OUTLOOK

  • 7.1 White-space and Unmet-need Assessment
*List of vendors is dynamic and will be updated based on customized study scope
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Global Volumetric Display Market Report Scope

Volumetric displays allow the user to create a visual representation of an object into three physical dimensions providing the viewer with a 360-degree spherical viewing angle. This report segments the market by type, end-user industry, and geography.

By Display Type Swept Volume Display
Static Volume Display
By Component Projectors and Laser Modules
Display Panels and Optical Elements
Rendering Software and GPU Hardware
Holographic Materials
Other Components
By Display Size Below 360° Viewing Volume (Sub 24 inch cube)
360° Table-Top (24 inch-40 inch cube)
Large-Format (Above 40 inch cube)
By Application Medical Imaging and Surgical Planning
Telepresence and Videoconferencing
Education and Training Simulations
Advertising and Digital Signage
Entertainment and Gaming
Engineering and Design Visualization
Defence and Security Command Centers
Other Applications
By End-user Industry Healthcare Providers
Automotive and Transportation
Media, Sports and Entertainment Venues
Industrial and Manufacturing
Aerospace and Defence
Academic and Research Institutes
Others
By Geography North America United States
Canada
Mexico
Europe Germany
United Kingdom
France
Nordics
Rest of Europe
South America Brazil
Rest of South America
Asia-Pacific China
Japan
India
South-East Asia
Rest of Asia-Pacific
Middle East and Africa Middle East Gulf Cooperation Council Countries
Turkey
Rest of Middle East
Africa South Africa
Rest of Africa
By Display Type
Swept Volume Display
Static Volume Display
By Component
Projectors and Laser Modules
Display Panels and Optical Elements
Rendering Software and GPU Hardware
Holographic Materials
Other Components
By Display Size
Below 360° Viewing Volume (Sub 24 inch cube)
360° Table-Top (24 inch-40 inch cube)
Large-Format (Above 40 inch cube)
By Application
Medical Imaging and Surgical Planning
Telepresence and Videoconferencing
Education and Training Simulations
Advertising and Digital Signage
Entertainment and Gaming
Engineering and Design Visualization
Defence and Security Command Centers
Other Applications
By End-user Industry
Healthcare Providers
Automotive and Transportation
Media, Sports and Entertainment Venues
Industrial and Manufacturing
Aerospace and Defence
Academic and Research Institutes
Others
By Geography
North America United States
Canada
Mexico
Europe Germany
United Kingdom
France
Nordics
Rest of Europe
South America Brazil
Rest of South America
Asia-Pacific China
Japan
India
South-East Asia
Rest of Asia-Pacific
Middle East and Africa Middle East Gulf Cooperation Council Countries
Turkey
Rest of Middle East
Africa South Africa
Rest of Africa
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Key Questions Answered in the Report

What is the current value of the volumetric display market?

The market is valued at USD 311.7 million in 2025 and is projected to reach USD 645.76 million by 2030 at a 15.68% CAGR.

Which application leads revenue today?

Medical imaging holds 26.2% of the volumetric display market size in 2024, benefiting from measurable surgical-outcome gains.

Which regional market grows fastest through 2030?

The Middle East & Africa advance at a 17.2% CAGR, propelled by defense spending on glass-free 360° command-center consoles.

How are software advances influencing competition?

Rendering engines and GPU-based hologram processors are the fastest-growing component block at 16.6% CAGR, shifting value capture toward firms with algorithmic IP.

What major technological hurdle still restricts adoption?

Sub-HD native resolution limits diagnostic-grade use cases, constraining medical imaging expansion until pixel density improves.

Are volumetric displays viable for small businesses?

High acquisition and content-creation costs remain barriers for SMEs, though falling projection prices and open-source authoring tools are expected to narrow the gap over the next two years.

Page last updated on: July 7, 2025

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