Gaming GPU Market Size and Share

Gaming GPU Market Analysis by Mordor Intelligence
The gaming GPU market size stands at USD 6.15 billion in 2026 and is projected to reach USD 21.24 billion by 2031, registering a 28.13% CAGR over the forecast period. Momentum stems from AI-enhanced rendering, cloud-based gameplay, portable form factors, and energy-efficient architectures, which collectively expand the addressable consumer base. Early adopters are trading up to Nvidia’s RTX 50-series Blackwell cards and AMD’s RDNA 4 boards, while cost-sensitive buyers gravitate toward Intel’s Arc B-series offerings. Growth also reflects server-side demand, as cloud platforms such as GeForce NOW and Xbox Cloud Gaming deploy next-generation blades to support 4K 120 fps streaming. Meanwhile, regional policies, notably the European Union’s energy label for gaming PCs, encourage vendors to favor architectures that deliver more work per watt, indirectly shaping design roadmaps toward lower TDP GPUs.
Key Report Takeaways
- By GPU type, dedicated graphics cards led the gaming GPU market with 65.20% of the market share in 2025, while AI-integrated GPUs are forecast to advance at a 29.70% CAGR through 2031.
- By device, PCs and workstations accounted for 54.80% of the gaming GPU market size in 2025, and cloud gaming servers are on track to expand at a 31.50% CAGR through 2031.
- By GPU price tier, mid-range boards held 44.20% revenue share in 2025, whereas entry-level cards are projected to grow at 30.50% CAGR between 2026-2031.
- By memory type, GDDR6 captured 51.60% of the gaming GPU market share in 2025, and high-bandwidth memory is expected to grow at a 30.20% CAGR during the forecast period.
- By region, the Asia-Pacific contributed 37.46% of the revenue in 2025, and the Middle East is anticipated to register the fastest growth of 29.50% CAGR through 2031.
Note: Market size and forecast figures in this report are generated using Mordor Intelligence’s proprietary estimation framework, updated with the latest available data and insights as of January 2026.
Global Gaming GPU Market Trends and Insights
Drivers Impact Analysis
| Driver | (~) % Impact on CAGR Forecast | Geographic Relevance | Impact Timeline |
|---|---|---|---|
| Rising Demand for High-Fidelity PC Gaming | +6.8% | North America, Europe, Global | Medium term (2-4 years) |
| Proliferation of Esports and Streaming Platforms | +5.2% | Asia-Pacific Core, Spill-Over Global | Short term (≤ 2 years) |
| Expansion of Cloud Gaming Services | +4.9% | North America, Europe, Urban Asia-Pacific | Medium term (2-4 years) |
| Integration of AI-Based Upscaling | +5.5% | Global | Short term (≤ 2 years) |
| Emergence of Portable Hand-Held Gaming PCs Requiring Low-Power GPUs | +3.1% | North America, Europe, Japan | Medium term (2-4 years) |
| Open-Source GPU IP Accelerating Custom SoC Development | +2.6% | Asia-Pacific (China, Taiwan), North America | Long term (≥ 4 years) |
| Source: Mordor Intelligence | |||
Rising Demand for High-Fidelity PC Gaming
Triple-A launches in 2025, raising minimum specifications to RTX 4070-class performance at 1440p ultra. Steam data show older GTX 1060 and RTX 2060 boards still make up over 20% of active rigs, forcing users into upgrade cycles. Unreal Engine 5’s Nanite and Lumen features amplify the need for hardware ray tracing, pushing pre-2020 GPUs below 30 fps. Nvidia’s RTX 5070 at USD 549, with 2× ray-tracing throughput versus RTX 4070, directly targets this cohort, while AMD’s similarly priced RX 9070 offers 16 GB VRAM to court creators. As the global gaming PC install base surpassed 1.4 billion, the penetration of discrete graphics cards remains under 30%, leaving significant headroom for the gaming GPU market.
Proliferation of Esports and Streaming Platforms
Esports viewership surpassed 640 million in 2024, with Twitch averaging 2.5 million concurrent viewers. Competitive titles require 300 frames per second (fps) at 1080p to fully utilize 240 Hz monitors, driving demand toward mid-range and high-end GPUs. Dual hardware encoders in Nvidia RTX 50 cards and AMD RX 9000 boards offload AV1 streams, enabling smooth 1080p broadcasting with minimal CPU load.[1]Nvidia Developer, “NVENC Dual Encoder Technology,” developer.nvidia.com Growing multi-platform broadcasting further stresses GPU pipelines for overlay rendering. A demographic that prizes reliability and low latency is thus willing to spend beyond entry-level price points.
Expansion of Cloud Gaming Services
GeForce NOW’s Ultimate tier introduced RTX 5080-class blades in late 2024, enabling 4K 120 fps with DLSS 4 frame generation. Xbox Cloud Gaming expanded into India and Brazil in 2025, where local GPU ownership remains prohibitively expensive due to tariffs. Microsoft notes that 35% of cloud users buy a gaming rig within a year, indicating that cloud services serve as trial funnels, not outright substitutes. Nonetheless, server-side GPU purchases rise because each new subscriber adds incremental concurrent demand. The capital burden of USD 30,000 data-center GPUs limits capacity, making local GPUs more attractive for latency-sensitive applications.
Integration of AI-Based Upscaling
DLSS 4 introduced multi-frame generation, which shapes three synthetic frames for every rendered one, quadrupling the apparent frame rate on RTX 5070-class silicon. AMD’s FSR 3.1.6 and Intel’s XeSS 2 offer similar benefits across a broader range of hardware. In supported titles, a USD 549 RTX 5070 rivals raster output of the flagship RTX 4090, redirecting buyers toward mid-range SKUs and reinforcing that AI performance will be a core spec in future upgrade decisions.
Restraint Impact Analysis
| Restraint | (~) % Impact on CAGR Forecast | Geographic Relevance | Impact Timeline |
|---|---|---|---|
| Supply Chain Volatility for Advanced Nodes | -3.4% | Asia-Pacific Foundry-Centric, Global Downstream Impact | Short term (≤ 2 years) |
| Substitution by APU-Level Integrated Graphics | -2.9% | Entry-level Everywhere, Higher in Emerging Markets | Short term (≤ 2 years) |
| Rising Energy Regulations on Gaming Hardware | -1.8% | Europe, California, Spreading to Asia-Pacific | Medium term (2-4 years) |
| Substitution by APU-Level Integrated Graphics for Casual Gamers | -2.9% | Global, Concentrated in the Entry-Level Segment | Short term (≤ 2 years) |
| Source: Mordor Intelligence | |||
Supply Chain Volatility for Advanced Nodes
TSMC’s 4 nm and 3 nm capacities remain tight, as AI accelerators consume roughly two-thirds of leading-edge wafers. Q4 2025 launch of 2 nm adds fresh capacity yet at a steep wafer cost near USD 30,000, elevating bill-of-materials for consumer GPUs. Gaming vendors thus compete against hyperscalers that pre-pay multi-year blocks at premium pricing. Limited substitutes, Samsung’s sub-60% 3 nm yields, limit negotiating leverage, leaving gaming GPUs vulnerable to allocation shocks.
Substitution by APU-Level Integrated Graphics
AMD’s Ryzen 8000 Hawk Point APUs and Intel Core Ultra processors render esports titles at 1080p 60 fps without discrete silicon, trimming complete system cost by 15-20%. With discrete boards priced above USD 200, casual gamers view integrated solutions as “good enough,” depressing volumes in the highest-unit tier. AI-driven upscaling further narrows the performance gap, although limited VRAM and bandwidth cap these APUs for high-resolution or creator workflows.
Segment Analysis
By GPU Type: Dedicated Cards Anchor Demand, AI-Integrated GPUs Accelerate
Dedicated boards generated the bulk of revenue in 2025, underscoring that peak visual settings and 4K refresh rates still demand discrete power. However, AI-integrated units outpace the market with a 29.70% CAGR, as on-package NPUs take over local frame generation, thereby improving entry-level experiences. The gaming GPU market size for AI-integrated devices is projected to increase by nearly USD 4 billion by 2031, driven by Ryzen AI 300 chips and Intel Battlemage solutions. Despite gains, integrated designs remain limited by shared DDR5 bandwidth, leaving 4K 120 fps firmly in discrete territory.
Chiplet layouts, die stacking, and 3D cache enable discrete vendors to thread the pricing needle even at advanced foundry costs. Simultaneously, Thunderbolt 5 eGPU docks reduce bandwidth penalties to under 10%, extending the utility of dedicated cards to ultrabooks. Consequently, the gaming GPU market continues to rely on discrete architecture at the performance apex, while integrated options widen total participation.

Note: Segment shares of all individual segments available upon report purchase
By Device: Cloud Servers Lead Growth, PC Rigs Remain the Core
Despite the rapid server expansion, traditional desktops and workstations still account for more than half of the total value. Competitive gamers cling to local latency advantages, and modders prize open hardware ecosystems that consoles lack. Meanwhile, server blades scale quickly because each rack addresses hundreds of endpoints, translating into a sharp 31.50% CAGR for cloud infrastructure. Importantly, every new data-center GPU adds halo demand as cloud users convert to local ownership for zero-latency play.
Console advances such as the PlayStation 5 Pro lift baseline performance expectations, yet fixed seven-year cycles dilute recurring revenue. Handheld PCs introduce fresh pathways, although attachment rates for discrete upgrades remain modest. Mobile and automotive use cases bring volume but limited monetization, underscoring why workstation and enthusiast desktop segments remain primary revenue arteries for the gaming GPU market.
By GPU Price Tier: Mid-Range Holds Volume, Entry-Level Gains Share
Mid-range silicon around the USD 500-USD 600 price point retained 44.20% share in 2025 thanks to the RTX 5070 and RX 9070 XT, which hit 1440p 60 fps without flagship premiums. Simultaneously, Intel’s Arc B580 and B570 expand addressability in cost-constrained zones, driving a 30.50% CAGR for entry-level boards. The gaming GPU market size for entry products is poised to double by 2031 as first-time PC gamers in India and Southeast Asia step up from integrated graphics.
Escalating wafer and GDDR7 costs compel vendors to widen performance gaps between tiers, preserving price bands despite inflationary pressures. Enthusiast-class boards above USD 1,500 serve the smallest cohort but generate disproportionate media halo, nudging mainstream users toward mid-tier upgrades. Without sub-USD 200 offerings from Nvidia or AMD, Intel’s low-end incursion highlights white-space opportunity but also exposes durability concerns should Intel scale back investment.[2]AMD, “Radeon RX 9000 Series and RDNA 4 Architecture,” amd.com

Note: Segment shares of all individual segments available upon report purchase
By Memory Type: GDDR6 Dominates, HBM Rises
GDDR6, favored for its cost-to-bandwidth balance, represented 51.60% market share in 2025. Yet the transition to GDDR7 has begun, offering 50% higher throughput at similar power budgets and positioning itself as the default for 2026-era launches. High-bandwidth memory grows faster, at 30.20% CAGR, driven by HBM3E’s 1.2 TB/s bandwidth and compelling 40% energy savings over GDDR7. Although initial use centers on data-center accelerators, enthusiasts will likely embrace HBM once board partners tame cost structures.
Unified DDR5 and LPDDR5X allocations remain the province of APUs, adequate for 1080p esports yet bandwidth-starved for ray-traced AAA titles. Micron’s exclusive stewardship of GDDR6X keeps that variant in high-margin niches, whereas Samsung’s mass-produced GDDR7 should hit mainstream boards in the next refresh. This layered memory roadmap ensures varied component mixes that align with distinct performance-to-price sweet spots across the gaming GPU market.
Geography Analysis
The Asia-Pacific region continues to anchor demand, accounting for 37.46% of revenue in 2025, as China’s 720 million PC gamers and India’s surging middle class drive upgrade cycles. Japan and South Korea maintain high per-capita spend, favoring premium SKUs with faster stock rotation. Regulatory uncertainty in China prompts domestic firms, such as Biren Technology, to develop local GPUs, but performance gaps keep Nvidia and AMD aspirational, sustaining import demand despite tariffs and quotas.
North America and Europe combined supplied 45% of sales in 2025, although maturity caps growth at a low-teens CAGR. The European Union’s energy label boosts low-TDP architectures, giving AMD’s RDNA 4 cards and Intel Battlemage an opening against power-hungry RTX 5090 units. Meanwhile, high PC penetration leaves incremental revenue tied to premium refreshes rather than first-time buys.
The Middle East and Africa, as well as South America, deliver double-digit growth from lower bases. Saudi Arabia’s USD 38 billion Vision 2030 investment in gaming hubs and the UAE’s esports festivals are accelerating regional infrastructure.[3]Saudi Vision 2030, “Gaming and Esports Investment Initiatives,” vision2030.gov.sa Currency fluctuations and import levies in Brazil and Argentina temper the volume, yet Intel’s sub-USD300 boards provide attainable entry points. As broadband expands and disposable incomes rise, emerging regions are increasingly shaping the long-term trajectory of the gaming GPU market.

Competitive Landscape
Nvidia retained a near-80% discrete share in 2025, yet price pressure intensified as AMD’s USD 599 RX 9070 XT undercut mid-range GeForce models and Intel’s USD 249 Arc B580 staked out the volume tier. Board partners, ASUS, Gigabyte, MSI, ZOTAC, Sapphire, Palit, lean on factory overclocks, RGB lighting, and custom coolers to differentiate, but direct-to-consumer Founders Edition sales by Nvidia and AMD constrain partner margins.
Nvidia amplifies proprietary ecosystems, such as CUDA and DLSS, locking in developers, while AMD promotes open APIs, like Vulkan and FSR, to court value seekers. Intel chases share via aggressive pricing, though execution risk remains as it trims headcount. Chinese entrants Biren Technology and Moore Threads build on RISC-V IP to circumvent export controls; however, a two- to three-generation lag in performance-per-watt stalls their global ambitions.
Foundry economics inject further tension. TSMC’s 2 nm wafer cost sets a floor that hampers deep price cuts for next-gen flagships. Chiplet and 3D stacking innovations partially offset costs through improved yield and modularity. Looking ahead, PCIe 6.0 and CXL 3.0 promise coherent memory pools that could erode discrete advantages, suggesting that vendor roadmaps must blend performance leaps with system-level efficiency.
Gaming GPU Industry Leaders
Nvidia Corporation
Advanced Micro Devices Inc.
Intel Corporation
Qualcomm Technologies Inc.
Arm Limited
- *Disclaimer: Major Players sorted in no particular order

Recent Industry Developments
- January 2026: Asus unveiled the ROG Strix RTX 5090 Matrix at USD 2,399, featuring a 3.0 GHz boost, closed-loop liquid cooling, and 32 GB GDDR7.
- November 2025: Gigabyte shipped Aorus RX 9070 XT Master with 2.9 GHz factory OC and triple-fan Windforce cooler at USD 649.
- October 2025: TSMC confirmed 2 nm volume production start, targeting 30,000 wafers per month.
- March 2025: AMD debuted Radeon RX 9070 XT and RX 9070, both on RDNA 4 4 nm, filling the USD 549-USD 599 corridor.
Global Gaming GPU Market Report Scope
Gaming GPU is a specialized electronic circuit created to manipulate and change memory to speed up the production of images in a frame buffer intended for output to a display device. They are important for gaming applications because they can process many data simultaneously.
The Gaming GPU Market Report is Segmented by GPU Type (Dedicated Graphics Cards, Integrated Graphics Solutions, and More), Device (PCs and Workstations, Gaming Consoles, Mobile Devices, Cloud Gaming Servers, and More), Price Tier (Entry-Level, Mid-Range, High-End, Enthusiast-Class), Memory Type (GDDR6, GDDR6X, HBM, Unified System Memory), and Geography. Market Forecasts are Provided in Terms of Value (USD).
| Dedicated Graphics Cards |
| Integrated Graphics Solutions |
| External eGPUs |
| AI-Accelerated Integrated GPUs |
| PCs and Workstations |
| Gaming Consoles |
| Mobile Devices |
| Cloud Gaming Servers |
| Automotive Infotainment and Digital Cockpits |
| Entry-Level GPUs |
| Mid-Range GPUs |
| High-End GPUs |
| Enthusiast-Class GPUs |
| GDDR6 |
| GDDR6X |
| High Bandwidth Memory (HBM) |
| Unified System Memory (Integrated) |
| North America | United States |
| Canada | |
| Mexico | |
| Europe | Germany |
| United Kingdom | |
| France | |
| Italy | |
| Spain | |
| Russia | |
| Rest of Europe | |
| Asia-Pacific | China |
| Japan | |
| India | |
| South Korea | |
| Australia | |
| Rest of Asia-Pacific | |
| Middle East | Saudi Arabia |
| United Arab Emirates | |
| Turkey | |
| Rest of Middle East | |
| Africa | South Africa |
| Nigeria | |
| Rest of Africa | |
| South America | Brazil |
| Argentina | |
| Rest of South America |
| By GPU Type | Dedicated Graphics Cards | |
| Integrated Graphics Solutions | ||
| External eGPUs | ||
| AI-Accelerated Integrated GPUs | ||
| By Device | PCs and Workstations | |
| Gaming Consoles | ||
| Mobile Devices | ||
| Cloud Gaming Servers | ||
| Automotive Infotainment and Digital Cockpits | ||
| By GPU Price Tier | Entry-Level GPUs | |
| Mid-Range GPUs | ||
| High-End GPUs | ||
| Enthusiast-Class GPUs | ||
| By Memory Type | GDDR6 | |
| GDDR6X | ||
| High Bandwidth Memory (HBM) | ||
| Unified System Memory (Integrated) | ||
| By Geography | North America | United States |
| Canada | ||
| Mexico | ||
| Europe | Germany | |
| United Kingdom | ||
| France | ||
| Italy | ||
| Spain | ||
| Russia | ||
| Rest of Europe | ||
| Asia-Pacific | China | |
| Japan | ||
| India | ||
| South Korea | ||
| Australia | ||
| Rest of Asia-Pacific | ||
| Middle East | Saudi Arabia | |
| United Arab Emirates | ||
| Turkey | ||
| Rest of Middle East | ||
| Africa | South Africa | |
| Nigeria | ||
| Rest of Africa | ||
| South America | Brazil | |
| Argentina | ||
| Rest of South America | ||
Key Questions Answered in the Report
What is the projected value of the gaming GPU market in 2031?
Forecasts indicate the gaming GPU market will reach USD 21.24 billion by 2031, expanding at 28.13% CAGR.
Which GPU type is growing fastest through 2031?
AI-integrated GPUs, benefiting from on-device inference for frame generation, are set to grow at a 29.70% CAGR.
Why are mid-range boards so influential in annual revenue?
Models such as RTX 5070 and RX 9070 XT deliver 1440p performance at accessible price points, earning 44.20% of 2025 revenue.
How will energy regulations affect high-TDP flagships?
European and Californian TEC limits penalize GPUs with a power consumption of 500 W or more, nudging consumers toward more power-efficient designs.
Which region is expected to post the fastest growth rate?
The Middle East should register a 29.50% CAGR, fueled by large-scale exports and gaming infrastructure investments.




