Social Networking Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)

Social Networking Market Report is Segmented by Device Type (Smartphone, Tablet and More), Revenue Stream (Advertising, In-App Purchases and More), Platform Type (Traditional Social Networks, Media-Sharing Networks and More), User Demographics (13–24 Years, 25–34 Years and More), and Geography. The Market Forecasts are Provided in Terms of Value (USD).

Global Social Networking Market Size and Share

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Global Social Networking Market Analysis by Mordor Intelligence

The social networking market generated USD 95.8 billion in 2025 and is forecast to reach USD 221.4 billion by 2030, advancing at an 18.2% CAGR. Advertising remains the principal cash engine, but virtual goods and gifting are scaling quickly as consumer willingness to pay for digital ownership grows. Short-form video and social-commerce tools keep users engaged, helping platforms defend revenue even as data-privacy rules tighten. Infrastructure investments in 5G and edge computing are lowering latency, while AI-driven targeting models are lifting return on ad spend for brand advertisers. Rising compliance expenses and antitrust scrutiny, however, are reshaping competitive strategy and pushing operators to diversify income sources and geographic exposure.

Key Report Takeaways

  • By revenue stream, advertising retained an 88.2% share of the social networking market in 2024, while virtual goods and gifting are set to expand at a 27.2% CAGR to 2030. 
  • By device type, smartphones commanded 72.9% of the social networking market share in 2024; wearables lead future growth at a 19.5% CAGR through 2030. 
  • By platform type, traditional social networks held 32.7% revenue share in 2024, whereas decentralized Web3 networks are projected to grow 35% annually to 2030. 
  • By user age, the 25-34 cohort controlled 39% of the social networking market in 2024, while the 13-24 group is advancing at a 14.8% CAGR through 2030. 
  • By region, APAC captured 35.9% of 2024 revenue; Africa is poised for an 11.2% CAGR through 2030.

Segment Analysis

By Revenue Stream: Virtual Goods Reshape Monetization

Advertising supplied 88.2% of 2024 revenue but virtual goods and gifting are projected to grow 27.2% annually and reach significant share by 2030. The social networking market size for virtual economies is expanding as gaming, which generated USD 184 billion in 2022, converges with social features. Subscriptions bring predictable cash flow that funds large-scale AI and infrastructure spend. Scarcity-driven digital collectibles amplify average revenue per paid user, while recurring micro-transactions insulate platforms from ad cyclicality.

The social networking market benefits from cultural uptake of virtual tipping in Asia, where digital appreciation is mainstream. Network effects are paramount: once a platform hosts exclusive skins, emojis, or creator badges, users are more reluctant to churn. Consequently, advertiser dependence is falling, diversifying the social media industry’s revenue stack without sacrificing growth momentum.

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Note: Segment shares of all individual segments available upon report purchase

By Device Type: Wearables Pioneer Social Integration

Smartphones still account for 72.9% 2024 revenue, yet wearables will post a 19.5% CAGR through 2030. Meta targets mass-market AR glasses by 2027, after shipping nearly 20 million Quest headsets. The social networking market size attributable to smart glasses is expected to rise alongside improvements in battery life and optics. 

Ambient computing blurs online-offline boundaries; users will engage with feeds layered over the physical world rather than behind phone screens. This persistent connectivity raises privacy questions but promises new ad formats that can command premium pricing. Higher bill-of-materials costs imply steeper entry barriers, consolidating competitive power in firms already scaling production.

By Platform Type: Decentralized Networks Challenge Incumbents

Traditional networks retained 32.7% share in 2024, yet decentralized Web3 alternatives are projected to expand 35% annually. Users seek data self-custody and transparent algorithms, responding to tightening privacy regulations. The social networking market share for Web3 protocols is thus poised to rise quickly once wallet UX frictions decline. 

Block-based identity can eliminate spam and bot farms by tying reputation to cryptographic keys. However, onboarding non-technical users remains a hurdle, and network effects still favor incumbents. Success will depend on hybrid architectures that mix decentralized data layers with familiar front-end experiences.

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Note: Segment shares of all individual segments available upon report purchase

By User Demographics: Generation Z Drives Innovation

Adults aged 25-34 contributed 39% of 2024 revenue, but the 13-24 bracket will record a 14.8% CAGR through 2030. This younger cohort adopts new features such as live shopping, blockchain wallets, and virtual collectibles faster than older users, thereby shaping product roadmaps. The social networking market size tied to Gen Z is accelerating as their disposable income rises. 

Their demand for authenticity favors creator-led formats over corporate messaging, reducing content costs for platforms while maintaining engagement. Simultaneously, privacy awareness is higher, driving them toward services with fine-grained data-sharing controls. Platforms that satisfy both engagement and privacy stand to gain disproportionate wallet share.

Geography Analysis

APAC held 35.9% of 2024 revenue, propelled by China’s USD 695 billion live-commerce ecosystem and India’s 29% jump in digital ad spend to INR 40,800 crore (USD 4.9 billion). Japan and South Korea showcase early 5G monetization, while Australia and New Zealand balance innovation with stringent consumer safeguards. Localization and language support differentiate winners in this diverse region, reinforcing the social networking market’s dependence on culturally relevant content.

North America and Europe remain high-ARPU markets but face rising compliance overhead. Meta’s Q1 2025 top line of USD 41.39 billion nonetheless proves that sophisticated ad targeting offsets regulatory costs. The Digital Services Act now mandates granular reporting and content takedown windows, favoring operators with the legal and engineering scale to adapt quickly.

Africa represents the fastest expansion corridor at an 11.2% CAGR to 2030. Mobile money has 856 million registered accounts and processed USD 919 billion in 2024, offering built-in payment rails for social commerce.[4]European Investment Bank, “Digital Financial Services in Africa,” eib.org Latin America mirrors the opportunity through rapid fintech growth, creating a fertile ground for bundled financial and social services within the social networking market.

Social Networking Market
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Competitive Landscape

Rising capital intensity is hardening entry barriers. TikTok spends USD 13.6 billion annually on infrastructure and hundreds of millions more on content moderation, illustrating the cost of global scale. The U.S. Department of Energy warns that data center electricity demand could reach up to 12% of national consumption by 2028, potentially amplifying operating costs.[3]U.S. Department of Energy, “Report on Electricity Demand from Data Centers,” energy.gov Incumbents are therefore doubling down on AI hardware, with Meta guiding USD 64–72 billion in 2025 capex to maintain algorithmic leadership.

Strategically, firms compete on creator monetization, immersive reality, and privacy leadership rather than basic social networking functions. White-space innovation is emerging around decentralized identity, niche professional hubs, and regionalized content networks. Server-price inflation of 2.8% recorded in early 2023 further tilts the advantage to companies with long-term supply contracts.

Market dynamics now reward ecosystem depth: messaging apps embed payment tools, while video networks launch e-commerce shelves. As antitrust cases progress, the social media industry could face forced divestitures, prompting renewed focus on organic growth and partnership models over outright acquisitions.

Global Social Networking Industry Leaders

  1. YouTube

  2. ByteDance

  3. Meta

  4. Snap Inc.

  5. Pinterest Inc.

  6. *Disclaimer: Major Players sorted in no particular order
Social Networking Market Concentration
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Recent Industry Developments

  • January 2025: The Federal Trade Commission began litigation seeking Meta’s divestiture of Instagram and WhatsApp.
  • November 2024: The ITU confirmed global internet penetration hit 68% with 5.5 billion users, spotlighting expansion opportunities.
  • March 2024: India’s digital-ad spend reached INR 40,800 crore (USD 4.9 billion), with social capturing 30%.
  • February 2024: The GSMA reported 4.7 billion mobile-internet users and commercial 5G in 101 countries

Table of Contents for Global Social Networking Industry Report

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET LANDSCAPE

  • 4.1 Market Overview
  • 4.2 Market Drivers
    • 4.2.1 Rising mobile-internet penetration
    • 4.2.2 Surge in digital-ad spend on social media
    • 4.2.3 Short-form video adoption across all regions
    • 4.2.4 Expansion of social-commerce/live-shopping tools
    • 4.2.5 Decentralized social protocols and blockchain ID adoption
    • 4.2.6 Synthetic-media influencers unlocking new engagement models
  • 4.3 Market Restraints
    • 4.3.1 Intensifying data-privacy and security regulations
    • 4.3.2 Global antitrust scrutiny of dominant platforms
    • 4.3.3 User-attention saturation and engagement fatigue
    • 4.3.4 Algorithmic bias and misinformation hurting brand-safety
  • 4.4 Regulatory Landscape
  • 4.5 Technological Outlook
  • 4.6 Porter's Five Forces Analysis
    • 4.6.1 Bargaining Power of Suppliers
    • 4.6.2 Bargaining Power of Buyers/Consumers
    • 4.6.3 Threat of New Entrants
    • 4.6.4 Threat of Substitute Products
    • 4.6.5 Intensity of Competitive Rivalry
  • 4.7 Analysis of Major Case Studies and Use-Cases

5. MARKET SIZE AND GROWTH FORECASTS (VALUES)

  • 5.1 By Revenue Stream
    • 5.1.1 Advertising
    • 5.1.2 In-App Purchases
    • 5.1.3 Subscriptions
    • 5.1.4 Virtual Goods and Gifting
  • 5.2 By Device Type
    • 5.2.1 Smartphone
    • 5.2.2 Tablet
    • 5.2.3 Desktop/Laptop
    • 5.2.4 Wearable and Others
  • 5.3 By Platform Type
    • 5.3.1 Traditional Social Networks
    • 5.3.2 Media-Sharing Networks
    • 5.3.3 Messaging / Communication Apps
    • 5.3.4 Professional Networks
    • 5.3.5 Niche and Interest-Based Networks
    • 5.3.6 Decentralized / Web3 Networks
  • 5.4 By User Demographics (Age Group)
    • 5.4.1 13-24 Years
    • 5.4.2 25-34 Years
    • 5.4.3 35-44 Years
    • 5.4.4 45+ Years
  • 5.5 By Geography
    • 5.5.1 North America
    • 5.5.1.1 United States
    • 5.5.1.2 Canada
    • 5.5.1.3 Mexico
    • 5.5.2 South America
    • 5.5.2.1 Brazil
    • 5.5.2.2 Argentina
    • 5.5.2.3 Rest of South America
    • 5.5.3 Europe
    • 5.5.3.1 United Kingdom
    • 5.5.3.2 Germany
    • 5.5.3.3 France
    • 5.5.3.4 Italy
    • 5.5.3.5 Spain
    • 5.5.3.6 Rest of Europe
    • 5.5.4 Asia-Pacific
    • 5.5.4.1 China
    • 5.5.4.2 India
    • 5.5.4.3 Japan
    • 5.5.4.4 South Korea
    • 5.5.4.5 Southeast Asia
    • 5.5.4.6 Australia
    • 5.5.4.7 Rest of Asia-Pacific
    • 5.5.5 Middle East
    • 5.5.5.1 Saudi Arabia
    • 5.5.5.2 UAE
    • 5.5.5.3 Turkey
    • 5.5.5.4 Rest of Middle East
    • 5.5.6 Africa
    • 5.5.6.1 South Africa
    • 5.5.6.2 Nigeria
    • 5.5.6.3 Egypt
    • 5.5.6.4 Rest of Africa

6. COMPETITIVE LANDSCAPE

  • 6.1 Market Concentration
  • 6.2 Strategic Moves
  • 6.3 Market Share Analysis
  • 6.4 Company Profiles (includes Global level Overview, Market level overview, Core Segments, Financials as available, Strategic Information, Market Rank/Share for key companies, Products and Services, and Recent Developments)
    • 6.4.1 Meta Platforms Inc.
    • 6.4.2 Alphabet Inc. (YouTube)
    • 6.4.3 ByteDance Ltd. (TikTok/Douyin)
    • 6.4.4 Tencent Holdings Ltd. (WeChat/QQ)
    • 6.4.5 Snap Inc. (Snapchat)
    • 6.4.6 Pinterest Inc.
    • 6.4.7 Reddit Inc.
    • 6.4.8 X Corp. (Twitter)
    • 6.4.9 LinkedIn Corp. (Microsoft)
    • 6.4.10 Discord Inc.
    • 6.4.11 Telegram FZ LLC
    • 6.4.12 Kuaishou Technology
    • 6.4.13 LINE Corporation
    • 6.4.14 VK Company Limited
    • 6.4.15 Weibo Corp.
    • 6.4.16 Baidu Inc. (Tieba/Haokan)
    • 6.4.17 Tumblr (Automattic Inc.)
    • 6.4.18 Quora Inc.
    • 6.4.19 Clubhouse Media Group
    • 6.4.20 Mastodon gGmbH

7. MARKET OPPORTUNITIES AND FUTURE OUTLOOK

  • 7.1 White-space and Unmet-Need Assessment
**Subject to Availability
***In the final report, Asia, Australia, and New Zealand will be studied together as 'Asia Pacific' and Latin America and Middle East and Africa will be considered together as 'Rest of the World'
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Global Social Networking Market Report Scope

A social networking/messaging site is an online platform where users create social networks or social relationships with others with similar personal or professional interests, hobbies, backgrounds, or real-life connections. The activity of using a specialized online platform to keep in touch, connect, and collaborate with like-minded individuals, peers, friends, and family is known as social networking. Because they are marketed in various countries and have worldwide availability, acceptance, and attractiveness, global SNS, such as Facebook and Instagram, have all of the intrinsic features of international brands.

Social networking market is segmented by type (advertising, in-app purchase, paid apps), by store (Apple, Google), and geography (North America, Europe, Asia-Pacific, Latin America, Middle East and Africa). The market size and forecasts are provided in terms of value (USD) for all the above segments.

By Revenue Stream Advertising
In-App Purchases
Subscriptions
Virtual Goods and Gifting
By Device Type Smartphone
Tablet
Desktop/Laptop
Wearable and Others
By Platform Type Traditional Social Networks
Media-Sharing Networks
Messaging / Communication Apps
Professional Networks
Niche and Interest-Based Networks
Decentralized / Web3 Networks
By User Demographics (Age Group) 13-24 Years
25-34 Years
35-44 Years
45+ Years
By Geography North America United States
Canada
Mexico
South America Brazil
Argentina
Rest of South America
Europe United Kingdom
Germany
France
Italy
Spain
Rest of Europe
Asia-Pacific China
India
Japan
South Korea
Southeast Asia
Australia
Rest of Asia-Pacific
Middle East Saudi Arabia
UAE
Turkey
Rest of Middle East
Africa South Africa
Nigeria
Egypt
Rest of Africa
By Revenue Stream
Advertising
In-App Purchases
Subscriptions
Virtual Goods and Gifting
By Device Type
Smartphone
Tablet
Desktop/Laptop
Wearable and Others
By Platform Type
Traditional Social Networks
Media-Sharing Networks
Messaging / Communication Apps
Professional Networks
Niche and Interest-Based Networks
Decentralized / Web3 Networks
By User Demographics (Age Group)
13-24 Years
25-34 Years
35-44 Years
45+ Years
By Geography
North America United States
Canada
Mexico
South America Brazil
Argentina
Rest of South America
Europe United Kingdom
Germany
France
Italy
Spain
Rest of Europe
Asia-Pacific China
India
Japan
South Korea
Southeast Asia
Australia
Rest of Asia-Pacific
Middle East Saudi Arabia
UAE
Turkey
Rest of Middle East
Africa South Africa
Nigeria
Egypt
Rest of Africa
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Key Questions Answered in the Report

What is the current value of the social networking market?

The market generated USD 95.8 billion in 2025 and is on track to reach USD 221.4 billion by 2030.

Which revenue stream is growing fastest within the social networking market?

Virtual goods and gifting are expanding at a 27.2% CAGR, outpacing traditional advertising.

How large is APAC’s role in the social networking market?

APAC led with 35.9% of revenue in 2024, powered by China’s live-commerce boom and India’s rapid ad-spend growth.

What devices will shape future social media engagement?

Wearables, especially AR glasses, are set for a 19.5% CAGR to 2030 and will layer social feeds over real-world views.

How are regulations affecting social media platforms?

Record privacy fines and antitrust cases are increasing compliance costs and may force structural changes, especially for dominant players.

Global Social Networking Market Report Snapshots