Market Share of Global Subscription-based Gaming Industry
The Global Subscription-based Gaming Market is considerably competitive, with few major vendors occupying a major market share, and various companies are competing on a regional scale to gain market share. Vendors in the market are expected to compete intensely for gaining large-scale projects, but in local space, smaller vendors are expected to hold prominence over the market. Major vendors that offer bundled subscriptions are expected to command a higher share of the adoption for their services and the ability to mitigate the risk.
- March 2022- Xbox (Game Pass) (Microsoft Corporation) enabled Xbox Game Pass titles to be streamed on Valve's portable gaming platform. Microsoft has partnered with Valve to make the titles available via Cloud Gaming on the Steam Deck.
- March 2022- PlayStation Now (Sony Corporation) announced Shadow Warrior 3, Crysis Remastered, Relicta, and Chicken Police - Paint It Red! will all be available on PlayNow for subscribers.
Subscription Based Gaming Market Leaders
Xbox (Game Pass) (Microsoft Corporation)
PlayStation Now (Sony Corporation)
Apple Arcade (Apple Inc.)
Nintendo Switch Online (Nintendo Co. Ltd)
EA Play (Electronic Arts Inc.)
*Disclaimer: Major Players sorted in no particular order