Europe Animation, Vfx And Post Production Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)

Europe Animation, VFX and Post Production Market Report is Segmented by Animation Platform (Television and OTT, Films, Advertisement, Gaming, and Other Animation Platforms), and Countries (Germany, United Kingdom, France, Rest of Europe). The Market Size and Forecasts are Provided in Terms of Value (USD) for all the Above Segments.

Europe Animation, VFX And Post Production Market Size

Compare market size and growth of Europe Animation, VFX And Post Production Market with other markets in Technology, Media and Telecom Industry

Europe Animation, VFX And Post Production Market Analysis

The Europe Animation, VFX And Post Production Market size is estimated at USD 15.62 billion in 2025, and is expected to reach USD 20.71 billion by 2030, at a CAGR of 5.81% during the forecast period (2025-2030).

  • Streaming giants such as Netflix, Amazon Prime, and Disney+ are driving a significant increase in demand for high-quality content, which is expected to propel the growth of the European animation, VFX, and post-production market. The rising need for original content has created numerous opportunities for animation studios and post-production houses across Europe, thereby boosting the market's expansion.
  • Advancements in post-production technologies, including artificial intelligence, virtual reality, and automation, are another key factor driving demand in the European animation, VFX, and post-production market. These innovations enable studios to reduce production times, lower costs, and enhance the quality of their work, making them more competitive in the global market and further fueling demand. 
  • For instance, in October 2024, BAFTA-nominated studio REALTIME has unveiled a new Virtual Production division, led by Annie Shaw, the former Head of Virtual Production at MPC London. Based in the Northwest, REALTIME boasts a decade of expertise with Unreal Engine and immersive technologies across the Games, Episodic, and Automotive sectors. This year, the studio secured a grant from Greater Manchester’s Media City Immersive Technologies Innovation Hub, aimed at developing a proprietary Virtual Production tool. Leveraging game engine technology, this tool aids film, TV, and game developers from pre-production to post. It's versatile enough for both live-action and full CG projects, enabling 3D environment visualization, live virtual camera capture, and set-extension visualization on live-action sets. These advancements are likely to fuel innovation and increase the adoption of virtual production technologies in Europe.
  • Significant investments from major entertainment companies are strengthening the European animation, VFX, and post-production market. For example, Disney's EUR 5 billion investment over the next five years in the UK and continental Europe to produce new films and TV shows is expected to solidify the region's position as a global hub for high-quality content production, thereby driving market demand.
  • Supportive government policies in Europe are fostering growth in the animation, VFX, and post-production market. Tax incentives, grants, and funding schemes, such as the favorable tax credits introduced by France and the UK for film and television production, are encouraging both domestic and international companies to invest in European-based productions. In March 2024, Animation UK lauded the introduction of a 53% expenditure credit – translating to an approximate 40% tax relief – for UK film productions boasting budgets of up toGBP 15 million. This announcement was made on March 6 during the Spring Budget by Chancellor Jeremy Hunt. This measure is expected to drive demand in the Europe Animation, VFX, and Post-Production Market by making the UK a more attractive destination for film production, thereby increasing the volume of projects and fostering industry growth. This support is creating a thriving and collaborative environment, further driving demand in the market.
  • Furthermore, in November 2024, the UK VFX sector celebrated a boost in tax incentives for spending, unveiled in the Chancellor of the Exchequer’s Budget on October 31. Chancellor Rachel Reeves, marking Labour’s inaugural Budget post their July election victory, declared an increase in the net rebate for VFX spending in the UK to 29.25%, up from the former 25%. Notably, this rebate will also be free from the overarching 80% cap on qualifying expenditure. This enhanced tax incentive is anticipated to stimulate investment in the UK VFX industry, thereby contributing to the growth of the Europe Animation, VFX, and Post-Production Market by attracting more projects and increasing production activities.
  • However, the European animation and post-production market is the high cost of production, which can limit the participation of smaller studios and independent creators. The significant financial investments required for advanced technologies, specialized talent, and infrastructure can be a barrier to entry, particularly in a competitive global market.

Europe Animation, VFX And Post Production Industry Overview

The animation, VFX, and post-production market in Europe is fragmented, with a wide range of companies offering services across various segments. While there are some large players like Framestore, DNEG, and MPC that dominate the market and handle high-budget projects for major films and commercials, there are also numerous smaller studios and independent companies providing specialized services. These smaller firms often focus on niche markets such as independent films, television series, and digital content.

The presence of both large multinational corporations and smaller, independent players creates a diverse and competitive environment. Additionally, the market is highly collaborative, with companies frequently forming partnerships and alliances to share expertise and resources. This fragmentation is further fueled by the increasing demand for localized content and the variety of creative services needed across the industry. Therefore, the market remains decentralized, with opportunities for both established players and emerging studios.

Europe Animation, VFX And Post Production Market Leaders

  1. Framestore

  2. Double Negative (DNEG)

  3. The Mill

  4. Moving Picture Company Film (MPC Film)

  5. Blue Zoo Animation Studio

  6. *Disclaimer: Major Players sorted in no particular order
Need More Details on Market Players and Competitors?
Download PDF

Europe Animation, VFX And Post Production Market News

  • June 2024: Prague-based PFX Group, a visual effects and post-production powerhouse, has acquired the VFX department of Cine Chromatix, a Berlin-based firm specializing in comprehensive image and sound post-production services. This acquisition is expected to enhance cross-border collaborations and drive demand for advanced VFX services in the European market.
  • June 2024: UK Screen Alliance serves as the trade association for the UK's Visual Effects (VFX), TV & Film Studios, Post Production, and Animation sectors. Representing over 190 leading employers, its core mission is to advocate for its members and the broader screen industry. This advocacy is crucial in fostering growth and ensuring the competitiveness of the European animation, VFX, and post-production market.
  • May 2024: Las Palmas de Gran Canaria has welcomed the latest office of Platige Image, joining a growing list of over a dozen companies capitalizing on the local film production incentives and support systems, which play a pivotal role in luring international VFX vendors and productions. These incentives are expected to attract more investments and projects, thereby boosting the demand for animation and post-production services in Europe.
  • February 2024: GCP finalized its partnership investment with the esteemed visual effects firm, Electric Theatre Collective (ETC). ETC stands as a global leader in Visual Effects (VFX) and animation, offering top-tier post-production services. Their creative and technical prowess has garnered the trust of major clients, including industry giants like Apple and Coca-Cola. This partnership is expected to drive demand in the Europe Animation, VFX, and Post-Production Market by fostering innovation and enhancing service offerings, which will attract more global brands to the region.

Europe Animation, VFX And Post Production Market Report - Table of Contents

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET INSIGHTS

  • 4.1 Market Overview
    • 4.1.1 Rise of Key Economies for Outsourcing as Service Exports increase
    • 4.1.2 Surge in investment for advanced production in Europe
    • 4.1.3 Increased VFX reliance by theatrical releases
    • 4.1.4 Commissioning of Animation Content by Broadcasters
    • 4.1.5 Dedicated Government Support
    • 4.1.6 Expansion of Key Stakeholders to enhance inter-operability by opening dedicated wings for Animation/VFX/Post-Production
  • 4.2 Industry Attractiveness - Porter's Five Forces Analysis
    • 4.2.1 Bargaining Power of Suppliers
    • 4.2.2 Bargaining Power of Consumers
    • 4.2.3 Threat of New Entrants
    • 4.2.4 Threat of Substitute Products
    • 4.2.5 Intensity of Competitive Rivalry
  • 4.3 Regulatory Landscape
  • 4.4 Assessment of Impact of macroeconomic trends

5. MARKET DYNAMICS

  • 5.1 Market Drivers
    • 5.1.1 Increase in the usage of Digital Video Streaming Platforms
    • 5.1.2 Increased Demand for High-Quality Visual Content in the entertainment market
  • 5.2 Market Restraints
    • 5.2.1 Rapid Technological Innovation In VFX and Animation Demands Continuous Update
  • 5.3 Key use cases and case studies
  • 5.4 Key Technological Innovations Noted
    • 5.4.1 Higher focus towards 3D Animations and Visual Effects
    • 5.4.2 Integration of Hyper-realistic CGI
    • 5.4.3 Adoption of AI, ML and Extended Reality
  • 5.5 Analysis of Prevalent Business (Revenue) Model
  • 5.6 Breakdown by Type (Qualitative Analysis of Underlying Trends)
    • 5.6.1 Animation
    • 5.6.2 VFX
    • 5.6.3 Post-Production Services

6. MARKET SEGMENTATION

  • 6.1 By Animation Platform
    • 6.1.1 Television and OTT
    • 6.1.2 Films
    • 6.1.3 Advertisment
    • 6.1.4 Gaming
    • 6.1.5 Other Animation Platforms
  • 6.2 By Country
    • 6.2.1 Germany
    • 6.2.2 United Kingdom
    • 6.2.3 France
    • 6.2.4 Rest of Europe

7. COMPETITIVE LANDSCAPE

  • 7.1 Company Profiles
    • 7.1.1 Framestore
    • 7.1.2 Double Negative (DNEG)
    • 7.1.3 The Mill
    • 7.1.4 Moving Picture Company Film (MPC Film)
    • 7.1.5 Blue Zoo Animation Studio
    • 7.1.6 Mikros Image
    • 7.1.7 Rodeo FX
    • 7.1.8 Cinesite
    • 7.1.9 Illogic Studios
    • 7.1.10 Proximity London
  • *List Not Exhaustive

8. INVESTMENT ANALYSIS

9. FUTURE OUTLOOK OF THE MARKET

**Subject to Availability
You Can Purchase Parts Of This Report. Check Out Prices For Specific Sections
Get Price Break-up Now

Europe Animation, VFX And Post Production Industry Segmentation

Europe animation and VFX market is defined based on the spending of various end users in the VFX and animation market. The said industry is treated as a subset of the broader creative industries. The animation and VFX industries encompass pre and post-production, technology, machine learning, outsourcing, software products, and sales. The study is structured to track the demand for animation, VFX, and post-production services rendered by various studios globally. The analysis is based on the market insights captured through secondary research and the primaries. The market also covers the major factors impacting the market’s growth in terms of drivers and restraints.

Europe animation, VFX and post production market is segmented by animation platform (television and OTT, films, advertisement, gaming, and other animation platforms), and countries (Germany, United Kingdom, France, rest of Europe). The market size and forecasts are provided in terms of value (USD) for all the above segments.

By Animation Platform Television and OTT
Films
Advertisment
Gaming
Other Animation Platforms
By Country Germany
United Kingdom
France
Rest of Europe
Need A Different Region or Segment?
Customize Now

Europe Animation, VFX And Post Production Market Research FAQs

How big is the Europe Animation, VFX And Post Production Market?

The Europe Animation, VFX And Post Production Market size is expected to reach USD 15.62 billion in 2025 and grow at a CAGR of 5.81% to reach USD 20.71 billion by 2030.

What is the current Europe Animation, VFX And Post Production Market size?

In 2025, the Europe Animation, VFX And Post Production Market size is expected to reach USD 15.62 billion.

Who are the key players in Europe Animation, VFX And Post Production Market?

Framestore, Double Negative (DNEG), The Mill, Moving Picture Company Film (MPC Film) and Blue Zoo Animation Studio are the major companies operating in the Europe Animation, VFX And Post Production Market.

What years does this Europe Animation, VFX And Post Production Market cover, and what was the market size in 2024?

In 2024, the Europe Animation, VFX And Post Production Market size was estimated at USD 14.71 billion. The report covers the Europe Animation, VFX And Post Production Market historical market size for years: 2022, 2023 and 2024. The report also forecasts the Europe Animation, VFX And Post Production Market size for years: 2025, 2026, 2027, 2028, 2029 and 2030.

Europe Animation, VFX And Post Production Industry Report

Statistics for the 2025 Europe Animation, VFX And Post Production market share, size and revenue growth rate, created by Mordor Intelligence™ Industry Reports. Europe Animation, VFX And Post Production analysis includes a market forecast outlook for 2025 to 2030 and historical overview. Get a sample of this industry analysis as a free report PDF download.

Europe Animation, Vfx And Post Production Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)