Simulators Market Size and Share
Simulators Market Analysis by Mordor Intelligence
The simulators market stood at USD 21.70 billion in 2025 and is forecast to reach USD 28.55 billion by 2030, advancing at a 5.64% CAGR. Growth stemmed from accelerating defense-modernization cycles, tightening aviation-training rules, and adopting service-oriented delivery models that lower user entry costs. Military buyers continued to dominate spending, yet commercial airlines, drone operators, and process-industry firms broadened demand as digital-twin and AI-powered debrief tools proved their value. Platform interoperability upgrades mandated by NATO and the US Indo-Pacific Command created a replacement wave. At the same time, supply-chain bottlenecks in precision servomotors and UHD projectors prolonged lead times, favoring larger vendors that hold multi-year contracts with defense agencies. Wet-lease and simulation-as-a-service offerings further democratized access, enabling smaller air carriers and emerging-market militaries to train on high-fidelity devices without large capital outlays.
Key Report Takeaways
- By platform, airborne training led with 42.58% simulators market share in 2024; maritime is set to record the fastest 6.42% CAGR to 2030.
- By technique, Live, Virtual, and Constructive (LVC) held 35.17% of the simulators market in 2024; gaming and serious-games techniques are projected to expand at a 8.03% CAGR.
- By solution, hardware commanded 55.87% revenue while services are forecast to post the highest 7.95% CAGR.
- By application, military and defense accounted for a 43.29% share of the simulators market size in 2024; research and testing is growing at a 9.63% CAGR through 2030.
- By end-use industry, military users retained a 50.94% share, and commercial users will advance at a 7.26% CAGR.
- By geography, North America captured 37.42% of the simulators market share in 2024, whereas Asia-Pacific is the fastest-growing region with a 6.28% CAGR.
Global Simulators Market Trends and Insights
Drivers Impact Analysis
Driver | (~) % Impact on CAGR Forecast | Geographic Relevance | Impact Timeline |
---|---|---|---|
NATO and Indo-Pacific modernization programs mandate LVC networking | +1.2% | North America, Europe, Asia-Pacific | Medium term (2-4 years) |
EASA/FAA Evidence-Based Training rules require more Level-D simulator hours | +0.8% | Global; concentration in North America and Europe | Short term (≤ 2 years) |
Asia’s UAV-logistics boom lifts demand for low-cost drone-pilot simulators | +0.6% | Asia-Pacific core; spill-over to Middle East and Africa | Medium term (2-4 years) |
Global defense ministries target 25% cost-reduction in live training | +0.7% | Global | Long term (≥ 4 years) |
Digital-twin and AI-based debrief tools penetrate operator-training simulators | +0.5% | North America and EU; expanding to Asia-Pacific | Long term (≥ 4 years) |
Emerging-market airlines adopt wet-lease sim-as-a-service models | +0.4% | Asia-Pacific, Middle East and Africa, South America | Medium term (2-4 years) |
Source: Mordor Intelligence |
NATO and Indo-Pacific modernization programs drive LVC integration
The NATO Standardization Agreement 4603 and the US Indo-Pacific Command’s Pacific Multi-Domain Training and Experimentation Capability linked previously isolated ranges, forcing vendors to embed High-Level Architecture gateways and Distributed Interactive Simulation bridges inside new devices.[1]Source: Commander, Naval Air Forces, “Naval Aviation Playbook 2025,” airpac.navy.mil Canada, Australia, and Japan followed suit by stipulating network-ready simulators in recent tenders, expanding a procurement pool beyond traditional flight training into cyber, maritime, and space mission rehearsal.
EASA/FAA Evidence-Based Training mandates reshape pilot certification
The European Union Aviation Safety Agency finalized Evidence-Based Training guidance that moves airlines from task-list syllabi to competency-driven scenarios, increasing the number of Level-D simulator hours per type rating. The US Federal Aviation Administration mirrored this approach through its Simulation and Training Engineering Support program, which is valued at about USD 2.3 billion.[2]Source: Federal Aviation Administration, “SETIS Pre-Award Briefing,” faa.govDevice utilisation rates rose, creating steady aftermarket demand for software upgrades and data analytics packages documenting competency evidence.
Asia’s UAV-logistics expansion accelerates drone-training demand
Medical and last-mile delivery drones proliferated across Japan, Taiwan, and Southeast Asia, spurring orders for lightweight VR-based simulators priced well below manned-aircraft devices. Academic studies showed a 32% jump in flight performance after structured sim training, validating adoption by regulators requiring simulator proficiency for commercial drone licences. Vendors embedded gaming engines and low-cost headsets to meet the budget profiles of training schools and logistics firms.
Defense cost-reduction initiatives accelerate virtual training adoption
Defense ministries planned to cut live-exercise spending by 25% and instead rely on high-fidelity virtual environments. The US Mass Virtual case studies reported 40% shorter downtime and 35% higher knowledge retention versus traditional classroom instruction. Similar economics drove the US Army to earmark USD 26 billion for gamified training platforms through 2028, underpinning robust long-term device replacement cycles.
Restraints Impact Analysis
Restraint | (~) % Impact on CAGR Forecast | Geographic Relevance | Impact Timeline |
---|---|---|---|
Interoperability gaps between NATO DIS, HLA, and Asia-Pacific FOM architectures | -0.8% | Global; strongest effect during multinational exercises | Medium term (2-4 years) |
Precision servomotor and UHD-projector shortages inflate hardware lead times | -1.1% | Manufacturing hubs worldwide; concentrated pain in North America and Europe | Short term (≤ 2 years) |
Conflict-zone governments reallocate training funds to live munitions | -0.6% | Ukraine, Israel; regional spillover | Short term (≤ 2 years) |
High CAPEX inhibits small flight schools in South America and Africa | -0.4% | South America, Africa | Long term (≥ 4 years) |
Source: Mordor Intelligence |
Interoperability gaps constrain multinational training exercises
Coalition Warrior Interoperability trials in 2023 revealed that NATO DIS and HLA traffic overloaded tactical networks when connected to Asia-Pacific Federation Object Models, degrading fidelity during fast-jet scenarios. The NATO Modelling & Simulation Centre of Excellence (M&S COE) published a new federation object model, but retrofitting legacy systems remains expensive for smaller nations, delaying joint-exercise scheduling.
Hardware supply-chain disruptions extend procurement timelines
A global squeeze on precision servomotors and ultra-high-definition projectors pushed delivery cycles for Level-D flight devices beyond 18 months. Government reports linked delays in many US weapon programs to semiconductor bottlenecks. Larger original-equipment manufacturers mitigated risk through multiyear supplier agreements, tightening competitive barriers for niche vendors that lack volume purchasing power.
Segment Analysis
By Platform: airborne dominance, maritime acceleration
The airborne segment generated 42.58% of 2024 revenue, confirming its central role in the simulators market. Carrier pilot shortages, evidence-based recurrent training, and new aircraft introductions kept order books full. The maritime segment, while smaller, is forecast to expand at a 6.42% CAGR as navies replace classroom bridge trainers with network-ready, high-motion devices that support littoral combat scenarios. Kongsberg’s DP3 anchor-handling simulator sale to an offshore client highlighted this shift. Land-based armored-vehicle trainers continued to benefit from the US Army’s Synthetic Training Environment program, yet growth remained moderate compared with seaborne applications.
Maritime buyers requested embedded solutions that allow crews to train while ships stay on task. L3Harris fielded on-board consoles that integrate with operational sensors, reducing downtime and mission disruption. Colleges and merchant-marine academies also invested in integrated engine rooms and navigation suites, signaling a broadening user base beyond defense.
Note: Segment shares of all individual segments available upon report purchase
By Technique: LVC leadership with gaming disruption
Live-Virtual-Constructive (LVC) methods owned a 35.17% revenue share in 2024 as NATO and the US Air Force mandated multi-domain synthetic environments for force-generation readiness. Devices now replicate air, maritime, land, cyber, and space elements inside a single federation, pushing buyers to upgrade legacy hardware and middleware. However, the gaming and serious-games subset will chart a 8.03% CAGR, the strongest rate of any technique, as defense ministries adopt commercial game engines for affordability and agility.
Adopting serious-games platforms created a pipeline of entry-level suppliers that license Unreal or Unity frameworks and layer military content, driving down price points. This shift improved accessibility in emerging economies where full-motion LVC devices remain cost-prohibitive.
By Solution: hardware foundation with services surge
Hardware continued to anchor revenues with a 55.87% share, driven by the high unit value of full-flight motion bases and collimated visual systems. Yet the services category is forecast to rise at an 7.95% CAGR as wet-lease and subscription models gain traction. Airlines in Asia and the Middle East secured hourly access to Level-D devices in regional hubs rather than outright purchasing units. Pan Am Flight Academy’s expansion to 23 active full-flight simulators underpinned this trend.
Integrators bundled curriculum design, instructor staffing, and device maintenance inside multi-year contracts, appealing to operators that lack internal training departments. CAE leveraged its global network to offer turnkey pilot-proficiency packages, insulating revenue streams from hardware procurement cycles.
By Application: military dominance with R&D innovation
Military training generated 43.29% of the total 2024 spend, reflecting sustained US and allied defense budgets. Virtual mission rehearsal, electronic-warfare tactics, and multi-ship constructive exercises demanded higher-fidelity environments. In parallel, research and testing are expected to post a 9.63% CAGR as digital-twin models shorten prototype cycles for aircraft, reactors, and space vehicles. Curtiss-Wright’s selection by TerraPower to create a Natrium reactor simulator validated expansion into advanced-energy projects.
Commercial pilot training remained steady as evidence-based regulations extended simulator time per check-ride. Process-industry operators, led by chemicals and oil-and-gas plants, invested in control-room digital twins to rehearse abnormal operations. Consequently, the simulators market size attributable to research and testing will likely overtake process-industry demand within five years, carving out a niche that rewards AI and data analytics innovators.

Note: Segment shares of all individual segments available upon report purchase
By End-Use Industry: military leads, commercial accelerates
Defense agencies controlled 50.94% of revenue in 2024, leveraging multi-year acquisition programs that bundle hardware, software, and lifecycle support. The commercial segment will advance at a 7.26% CAGR, buoyed by strong pilot demand in Asia-Pacific and the Middle East. Wet-lease models allowed small carriers to comply with Level-D requirements without purchasing multi-million-dollar devices. Moreover, UAV operators and eVTOL startups formed a new layer of demand, especially in medical logistics and urban-air-mobility corridors.
Some military investment also spilled into civil aviation. Although procured for the Royal Netherlands Air Force, Embraer and Rheinmetall’s full-flight simulator for the C-390 transport will carry over into future civilian cargo-variant programs. Cross-fertilization underscores how defense spending often seeds commercial capability growth inside the wider simulators market.
Geography Analysis
North America secured 37.42% of global revenue in 2024 after the US Department of Defense allocated USD 833 billion for FY 2025, including substantial simulator procurement and R&D funding. Canada's P-8A patrol aircraft and Cormorant helicopter mid-life programs added further volume through bundled simulator buys. Federal Aviation Administration contracts supported civil growth, and Lockheed Martin's THAAD and F-35 upgrade efforts kept device makers busy with missile defense and stealth fighter trainers.
Asia-Pacific emerged as the fastest-growing theatre, tracking a 6.28% CAGR to 2030. Japan's FY 2025 defense budget prioritised unmanned systems, AI, and cyber, all reliant on virtual testbeds.[3]Source: Ministry of Defense Japan, “Progress and Budget in Fundamental Reinforcement of Defense Capabilities,” mod.go.jp As illustrated by Simaero's six-bay centre in Changsha, China's civil aviation expansion continued. Taiwan's eVTOL medical initiative and Australia's AUKUS submarine training pipeline added specialised naval and rotorcraft demand, widening the regional solution mix.
Europe held steady on the back of NATO interoperability mandates. EASA's Evidence-Based Training rule increased airline simulator hours, and member states such as Romania embedded modelling-and-simulation targets inside national defence strategies. The UK Ministry of Defence promoted open-standards adoption to de-risk procurement cost, while Germany modernised naval and rotary-wing trainers, keeping order pipelines consistent despite macroeconomic headwinds.

Competitive Landscape
The simulators market remained moderately concentrated. CAE, Collins Aerospace, and L3Harris leveraged certification know-how and multi-domain portfolios to protect incumbency on large defence frameworks. L3Harris reported USD 19.4 billion in 2023 revenue, with 76% derived from US Government contracts, underlining its embedded status. These firms also secured component allocation priority during the semiconductor crunch, widening barriers for smaller brands.
Challenger entrants such as Zen Technologies, HAVELSAN, and Ternion exploited gaming-engine toolchains to deliver rapid prototype trainers at lower unit prices. Their appeal lay in national sovereignty projects where source-code control outweighed legacy brand equity. However, the absence of full-motion hardware portfolios limited export growth, keeping them relegated to software-dominant niches.
Technology differentiation continued to pivot on standards compliance. The Simulation Interoperability Standards Organization published cyber and electronic warfare data models that require continual revision, favoring incumbents with dedicated standards staff. Nevertheless, digital twin integration opened white space for industrial players such as Siemens, whose CES 2025 showcase demonstrated blended-wing aerostructure twins for JetZero.
Simulators Industry Leaders
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Collins Aerospace (RTX Corporation)
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FlightSafety International Inc.
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L3Harris Technologies, Inc.
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Thales Group
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CAE, Inc.
- *Disclaimer: Major Players sorted in no particular order

Recent Industry Developments
- April 2025: Pan Am Flight Academy acquired a B767-300ER Level-D simulator for its Miami campus.
- February 2025: Embraer inked a deal with Rheinmetall to provide C-390 flight simulators for the Royal Netherlands Air Force. Rheinmetall, hailing from Düsseldorf, Germany, will supply a Full Flight and Mission Simulator alongside a Cargo Handling Station Trainer. Production of these state-of-the-art simulators kicks off immediately, with an anticipated delivery by the close of 2026.
- January 2025: Textron Aviation secured contracts from SkyAlyne and KF Aerospace to supply seven Beechcraft King Air 260 aircraft. In tandem, SkyAlyne, alongside CAE, has engaged Textron Aviation for components destined for a full flight simulator and flight training devices, bolstering the aircraft's Ground-Based Training Systems (GBTS). As per the contract terms, CAE will be the primary manufacturer of these components.
Global Simulators Market Report Scope
The military simulators use sophisticated computers to replicate a vehicle's capabilities and limitations within a stationary computer station. The Air Force, army, and Navy use flight simulators to train the pilots of all fighting vehicles and military aircraft.
The military simulators market is segmented based on platform and geography. By platform, the market is segmented into air, land, and sea. By geography, the market is classified into North America, Europe, Asia Pacific, Latin America, and Middle East and Africa.
The report offers the market sizes and forecasts in value (USD) for all the above segments.
By Platform | Airborne | ||
Land | |||
Maritime | |||
By Technique | Live, Virtual, and Constructive (LVC) Simulation | ||
Synthetic Environment Simulation | |||
Gaming/Serious-Games Simulation | |||
By Solution | Hardware | ||
Software | |||
Services | |||
By Application | Commercial Pilot and Crew Training | ||
Military and Defense Training | |||
Research and Testing/R&D | |||
By End-Use Industry | Commercial | ||
Military | |||
By Geography | North America | United States | |
Canada | |||
Mexico | |||
South America | Brazil | ||
Rest of South America | |||
Europe | United Kingdom | ||
France | |||
Germany | |||
Rest of Europe | |||
Asia-Pacific | China | ||
Japan | |||
South Korea | |||
India | |||
Rest of Asia-Pacific | |||
Middle East and Africa | Middle East | Saudi Arabia | |
United Arab Emirates | |||
Turkey | |||
Rest of Middle East | |||
Africa | South Africa | ||
Rest of Africa |
Airborne |
Land |
Maritime |
Live, Virtual, and Constructive (LVC) Simulation |
Synthetic Environment Simulation |
Gaming/Serious-Games Simulation |
Hardware |
Software |
Services |
Commercial Pilot and Crew Training |
Military and Defense Training |
Research and Testing/R&D |
Commercial |
Military |
North America | United States | |
Canada | ||
Mexico | ||
South America | Brazil | |
Rest of South America | ||
Europe | United Kingdom | |
France | ||
Germany | ||
Rest of Europe | ||
Asia-Pacific | China | |
Japan | ||
South Korea | ||
India | ||
Rest of Asia-Pacific | ||
Middle East and Africa | Middle East | Saudi Arabia |
United Arab Emirates | ||
Turkey | ||
Rest of Middle East | ||
Africa | South Africa | |
Rest of Africa |
Key Questions Answered in the Report
What is the current size of the simulator market?
It was valued at USD 21.70 billion in 2025 and is projected to reach USD 28.55 billion by 2030, reflecting a 5.64% CAGR.
Which platform generates the highest revenue?
Airborne simulators led with 42.58% market share in 2024 due to ongoing pilot-training demand.
Why are services growing faster than hardware?
Wet-lease and subscription models let operators access Level-D devices without purchasing them, driving an 7.95% CAGR for services.
Which region is expanding the quickest?
Asia-Pacific is forecast to grow at a 6.28% CAGR, supported by defense modernization and civil-aviation expansion.
How do NATO standards influence procurement?
They require Live-Virtual-Constructive interoperability, pushing buyers to upgrade or replace legacy devices to meet networking mandates.
What is the main supply-chain risk for simulator manufacturers?
Shortages of precision servomotors and UHD projectors have extended hardware lead times beyond 18 months, particularly affecting smaller vendors.
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