Simulators Market Size and Share

Simulators Market (2025 - 2030)
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Simulators Market Analysis by Mordor Intelligence

The simulators market stood at USD 21.70 billion in 2025 and is forecast to reach USD 28.55 billion by 2030, advancing at a 5.64% CAGR. Growth stemmed from accelerating defense-modernization cycles, tightening aviation-training rules, and adopting service-oriented delivery models that lower user entry costs. Military buyers continued to dominate spending, yet commercial airlines, drone operators, and process-industry firms broadened demand as digital-twin and AI-powered debrief tools proved their value. Platform interoperability upgrades mandated by NATO and the US Indo-Pacific Command created a replacement wave. At the same time, supply-chain bottlenecks in precision servomotors and UHD projectors prolonged lead times, favoring larger vendors that hold multi-year contracts with defense agencies. Wet-lease and simulation-as-a-service offerings further democratized access, enabling smaller air carriers and emerging-market militaries to train on high-fidelity devices without large capital outlays.

Key Report Takeaways

  • By platform, airborne training led with 42.58% simulators market share in 2024; maritime is set to record the fastest 6.42% CAGR to 2030.
  • By technique, Live, Virtual, and Constructive (LVC) held 35.17% of the simulators market in 2024; gaming and serious-games techniques are projected to expand at a 8.03% CAGR.
  • By solution, hardware commanded 55.87% revenue while services are forecast to post the highest 7.95% CAGR.
  • By application, military and defense accounted for a 43.29% share of the simulators market size in 2024; research and testing is growing at a 9.63% CAGR through 2030.
  • By end-use industry, military users retained a 50.94% share, and commercial users will advance at a 7.26% CAGR.
  • By geography, North America captured 37.42% of the simulators market share in 2024, whereas Asia-Pacific is the fastest-growing region with a 6.28% CAGR.

Segment Analysis

By Platform: airborne dominance, maritime acceleration

The airborne segment generated 42.58% of 2024 revenue, confirming its central role in the simulators market. Carrier pilot shortages, evidence-based recurrent training, and new aircraft introductions kept order books full. The maritime segment, while smaller, is forecast to expand at a 6.42% CAGR as navies replace classroom bridge trainers with network-ready, high-motion devices that support littoral combat scenarios. Kongsberg’s DP3 anchor-handling simulator sale to an offshore client highlighted this shift. Land-based armored-vehicle trainers continued to benefit from the US Army’s Synthetic Training Environment program, yet growth remained moderate compared with seaborne applications.

Maritime buyers requested embedded solutions that allow crews to train while ships stay on task. L3Harris fielded on-board consoles that integrate with operational sensors, reducing downtime and mission disruption. Colleges and merchant-marine academies also invested in integrated engine rooms and navigation suites, signaling a broadening user base beyond defense. 

Simulators Market by Platform
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By Technique: LVC leadership with gaming disruption

Live-Virtual-Constructive (LVC) methods owned a 35.17% revenue share in 2024 as NATO and the US Air Force mandated multi-domain synthetic environments for force-generation readiness. Devices now replicate air, maritime, land, cyber, and space elements inside a single federation, pushing buyers to upgrade legacy hardware and middleware. However, the gaming and serious-games subset will chart a 8.03% CAGR, the strongest rate of any technique, as defense ministries adopt commercial game engines for affordability and agility.

Adopting serious-games platforms created a pipeline of entry-level suppliers that license Unreal or Unity frameworks and layer military content, driving down price points. This shift improved accessibility in emerging economies where full-motion LVC devices remain cost-prohibitive. 

By Solution: hardware foundation with services surge

Hardware continued to anchor revenues with a 55.87% share, driven by the high unit value of full-flight motion bases and collimated visual systems. Yet the services category is forecast to rise at an 7.95% CAGR as wet-lease and subscription models gain traction. Airlines in Asia and the Middle East secured hourly access to Level-D devices in regional hubs rather than outright purchasing units. Pan Am Flight Academy’s expansion to 23 active full-flight simulators underpinned this trend.

Integrators bundled curriculum design, instructor staffing, and device maintenance inside multi-year contracts, appealing to operators that lack internal training departments. CAE leveraged its global network to offer turnkey pilot-proficiency packages, insulating revenue streams from hardware procurement cycles. 

By Application: military dominance with R&D innovation

Military training generated 43.29% of the total 2024 spend, reflecting sustained US and allied defense budgets. Virtual mission rehearsal, electronic-warfare tactics, and multi-ship constructive exercises demanded higher-fidelity environments. In parallel, research and testing are expected to post a 9.63% CAGR as digital-twin models shorten prototype cycles for aircraft, reactors, and space vehicles. Curtiss-Wright’s selection by TerraPower to create a Natrium reactor simulator validated expansion into advanced-energy projects.

Commercial pilot training remained steady as evidence-based regulations extended simulator time per check-ride. Process-industry operators, led by chemicals and oil-and-gas plants, invested in control-room digital twins to rehearse abnormal operations. Consequently, the simulators market size attributable to research and testing will likely overtake process-industry demand within five years, carving out a niche that rewards AI and data analytics innovators.

Simulators Market_by Application
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By End-Use Industry: military leads, commercial accelerates

Defense agencies controlled 50.94% of revenue in 2024, leveraging multi-year acquisition programs that bundle hardware, software, and lifecycle support. The commercial segment will advance at a 7.26% CAGR, buoyed by strong pilot demand in Asia-Pacific and the Middle East. Wet-lease models allowed small carriers to comply with Level-D requirements without purchasing multi-million-dollar devices. Moreover, UAV operators and eVTOL startups formed a new layer of demand, especially in medical logistics and urban-air-mobility corridors.

Some military investment also spilled into civil aviation. Although procured for the Royal Netherlands Air Force, Embraer and Rheinmetall’s full-flight simulator for the C-390 transport will carry over into future civilian cargo-variant programs. Cross-fertilization underscores how defense spending often seeds commercial capability growth inside the wider simulators market.

Geography Analysis

North America secured 37.42% of global revenue in 2024 after the US Department of Defense allocated USD 833 billion for FY 2025, including substantial simulator procurement and R&D funding. Canada's P-8A patrol aircraft and Cormorant helicopter mid-life programs added further volume through bundled simulator buys. Federal Aviation Administration contracts supported civil growth, and Lockheed Martin's THAAD and F-35 upgrade efforts kept device makers busy with missile defense and stealth fighter trainers.

Asia-Pacific emerged as the fastest-growing theatre, tracking a 6.28% CAGR to 2030. Japan's FY 2025 defense budget prioritised unmanned systems, AI, and cyber, all reliant on virtual testbeds.[3]Source: Ministry of Defense Japan, “Progress and Budget in Fundamental Reinforcement of Defense Capabilities,” mod.go.jp As illustrated by Simaero's six-bay centre in Changsha, China's civil aviation expansion continued. Taiwan's eVTOL medical initiative and Australia's AUKUS submarine training pipeline added specialised naval and rotorcraft demand, widening the regional solution mix.

Europe held steady on the back of NATO interoperability mandates. EASA's Evidence-Based Training rule increased airline simulator hours, and member states such as Romania embedded modelling-and-simulation targets inside national defence strategies. The UK Ministry of Defence promoted open-standards adoption to de-risk procurement cost, while Germany modernised naval and rotary-wing trainers, keeping order pipelines consistent despite macroeconomic headwinds.

Simulators Market_ Growth Rate by Region
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Competitive Landscape

The simulators market remained moderately concentrated. CAE, Collins Aerospace, and L3Harris leveraged certification know-how and multi-domain portfolios to protect incumbency on large defence frameworks. L3Harris reported USD 19.4 billion in 2023 revenue, with 76% derived from US Government contracts, underlining its embedded status. These firms also secured component allocation priority during the semiconductor crunch, widening barriers for smaller brands.

Challenger entrants such as Zen Technologies, HAVELSAN, and Ternion exploited gaming-engine toolchains to deliver rapid prototype trainers at lower unit prices. Their appeal lay in national sovereignty projects where source-code control outweighed legacy brand equity. However, the absence of full-motion hardware portfolios limited export growth, keeping them relegated to software-dominant niches.

Technology differentiation continued to pivot on standards compliance. The Simulation Interoperability Standards Organization published cyber and electronic warfare data models that require continual revision, favoring incumbents with dedicated standards staff. Nevertheless, digital twin integration opened white space for industrial players such as Siemens, whose CES 2025 showcase demonstrated blended-wing aerostructure twins for JetZero.

Simulators Industry Leaders

  1. Collins Aerospace (RTX Corporation)

  2. FlightSafety International Inc.

  3. L3Harris Technologies, Inc.

  4. Thales Group

  5. CAE, Inc.

  6. *Disclaimer: Major Players sorted in no particular order
Simulator Market Concentration
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Recent Industry Developments

  • April 2025: Pan Am Flight Academy acquired a B767-300ER Level-D simulator for its Miami campus.
  • February 2025: Embraer inked a deal with Rheinmetall to provide C-390 flight simulators for the Royal Netherlands Air Force. Rheinmetall, hailing from Düsseldorf, Germany, will supply a Full Flight and Mission Simulator alongside a Cargo Handling Station Trainer. Production of these state-of-the-art simulators kicks off immediately, with an anticipated delivery by the close of 2026.
  • January 2025: Textron Aviation secured contracts from SkyAlyne and KF Aerospace to supply seven Beechcraft King Air 260 aircraft. In tandem, SkyAlyne, alongside CAE, has engaged Textron Aviation for components destined for a full flight simulator and flight training devices, bolstering the aircraft's Ground-Based Training Systems (GBTS). As per the contract terms, CAE will be the primary manufacturer of these components.

Table of Contents for Simulators Industry Report

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET LANDSCAPE

  • 4.1 Market Overview
  • 4.2 Market Drivers
    • 4.2.1 NATO and Indo-Pacific modernization programs mandate LVC networking
    • 4.2.2 EASA/FAA Evidence-Based Training rules require more Level-D simulator hours
    • 4.2.3 Asia’s UAV-logistics boom lifts demand for low-cost drone-pilot simulators
    • 4.2.4 Global defense ministries target 25% cost-reduction in live training
    • 4.2.5 Digital-twin and AI-based debrief tools penetrate operator-training simulators
    • 4.2.6 Emerging-market airlines adopt wet-lease sim-as-a-service models
  • 4.3 Market Restraints
    • 4.3.1 Interoperability gaps between NATO DIS, HLA, and Asia-Pacific FOM architectures
    • 4.3.2 Precision servomotor and UHD-projector shortages inflate hardware lead times
    • 4.3.3 Conflict-zone governments reallocate training funds to live munitions
    • 4.3.4 High CAPEX inhibits small flight schools in South America and Africa
  • 4.4 Value Chain Analysis
  • 4.5 Regulatory and Technological Outlook
  • 4.6 Porter’s Five Forces Analysis
    • 4.6.1 Bargaining Power of Suppliers
    • 4.6.2 Bargaining Power of Buyers
    • 4.6.3 Threat of New Entrants
    • 4.6.4 Threat of Substitute Products
    • 4.6.5 Intensity of Competitive Rivalry

5. MARKET SIZE AND GROWTH FORECASTS (VALUE)

  • 5.1 By Platform
    • 5.1.1 Airborne
    • 5.1.2 Land
    • 5.1.3 Maritime
  • 5.2 By Technique
    • 5.2.1 Live, Virtual, and Constructive (LVC) Simulation
    • 5.2.2 Synthetic Environment Simulation
    • 5.2.3 Gaming/Serious-Games Simulation
  • 5.3 By Solution
    • 5.3.1 Hardware
    • 5.3.2 Software
    • 5.3.3 Services
  • 5.4 By Application
    • 5.4.1 Commercial Pilot and Crew Training
    • 5.4.2 Military and Defense Training
    • 5.4.3 Research and Testing/R&D
  • 5.5 By End-Use Industry
    • 5.5.1 Commercial
    • 5.5.2 Military
  • 5.6 By Geography
    • 5.6.1 North America
    • 5.6.1.1 United States
    • 5.6.1.2 Canada
    • 5.6.1.3 Mexico
    • 5.6.2 South America
    • 5.6.2.1 Brazil
    • 5.6.2.2 Rest of South America
    • 5.6.3 Europe
    • 5.6.3.1 United Kingdom
    • 5.6.3.2 France
    • 5.6.3.3 Germany
    • 5.6.3.4 Rest of Europe
    • 5.6.4 Asia-Pacific
    • 5.6.4.1 China
    • 5.6.4.2 Japan
    • 5.6.4.3 South Korea
    • 5.6.4.4 India
    • 5.6.4.5 Rest of Asia-Pacific
    • 5.6.5 Middle East and Africa
    • 5.6.5.1 Middle East
    • 5.6.5.1.1 Saudi Arabia
    • 5.6.5.1.2 United Arab Emirates
    • 5.6.5.1.3 Turkey
    • 5.6.5.1.4 Rest of Middle East
    • 5.6.5.2 Africa
    • 5.6.5.2.1 South Africa
    • 5.6.5.2.2 Rest of Africa

6. COMPETITIVE LANDSCAPE

  • 6.1 Market Concentration
  • 6.2 Strategic Moves
  • 6.3 Market Share Analysis
  • 6.4 Company Profiles (includes Global level Overview, Market level overview, Core Segments, Financials as available, Strategic Information, Market Rank/Share for key companies, Products and Services, and Recent Developments)
    • 6.4.1 CAE, Inc.
    • 6.4.2 Collins Aerospace (RTX Corporation)
    • 6.4.3 FlightSafety International Inc.
    • 6.4.4 L3Harris Technologies, Inc.
    • 6.4.5 Thales Group
    • 6.4.6 Rheinmetall AG
    • 6.4.7 Kongsberg Gruppen ASA
    • 6.4.8 BAE Systems plc
    • 6.4.9 Lockheed Martin Corporation
    • 6.4.10 KNDS N.V.
    • 6.4.11 FAAC Incorporated
    • 6.4.12 Exail SAS
    • 6.4.13 Moog Inc.
    • 6.4.14 Siemens Digital Industries (Siemens AG)
    • 6.4.15 Frasca International, Inc.
    • 6.4.16 Pacific Simulators 2010 Ltd.
    • 6.4.17 Indra Sistemas, S.A.
    • 6.4.18 TRU Simulation + Training Inc.
    • 6.4.19 Zen Technologies Limited
    • 6.4.20 Motion Systems
    • 6.4.21 HAVELSAN A.S.

7. MARKET OPPORTUNITIES AND FUTURE OUTLOOK

  • 7.1 White-Space and Unmet-Need Assessment
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Research Methodology Framework and Report Scope

Market Definitions and Key Coverage

Our study defines the simulator market as the sale of purpose-built hardware, software, and support services that replicate real-world air, land, or maritime conditions to train crews, validate designs, and conduct mission rehearsal. Systems range from full-motion flight decks and naval bridges to fixed-base driving and VR/LVC labs that share a common goal, reducing live-training cost and risk.

Scope exclusion: stand-alone consumer gaming rigs that never meet accredited training or research standards are outside our numbers.

Segmentation Overview

  • By Platform
    • Airborne
    • Land
    • Maritime
  • By Technique
    • Live, Virtual, and Constructive (LVC) Simulation
    • Synthetic Environment Simulation
    • Gaming/Serious-Games Simulation
  • By Solution
    • Hardware
    • Software
    • Services
  • By Application
    • Commercial Pilot and Crew Training
    • Military and Defense Training
    • Research and Testing/R&D
  • By End-Use Industry
    • Commercial
    • Military
  • By Geography
    • North America
      • United States
      • Canada
      • Mexico
    • South America
      • Brazil
      • Rest of South America
    • Europe
      • United Kingdom
      • France
      • Germany
      • Rest of Europe
    • Asia-Pacific
      • China
      • Japan
      • South Korea
      • India
      • Rest of Asia-Pacific
    • Middle East and Africa
      • Middle East
        • Saudi Arabia
        • United Arab Emirates
        • Turkey
        • Rest of Middle East
      • Africa
        • South Africa
        • Rest of Africa

Detailed Research Methodology and Data Validation

Primary Research

Mordor analysts interviewed training-center directors, defense procurement officers, commercial airline fleet-planning leads, and VR optical-engine suppliers across North America, Europe, and Asia-Pacific. These conversations clarified utilization hours, hardware lead times, and the pace at which VR headsets are displacing dome projectors, letting us refine base-year volumes and realistic cost curves.

Desk Research

We began by mapping certified device fleets, learner throughput, and platform backlogs using open sources such as FAA and EASA training requirements, ICAO pilot-demand outlooks, NATO and Indo-Pacific defense budgets, IMO crewing guidelines, UN Comtrade customs codes for HS-8805/9023, and trade-association white papers from IATA and SAE. Company 10-Ks, OEM investor decks, and patent families (via Questel) revealed average selling prices and replacement cycles, while Dow Jones Factiva and D&B Hoovers helped size aftermarket services. These sources anchor historical shipments and price corridors before any modeling begins. The list above is illustrative; many additional public and paid references informed data checks and gap fills.

Market-Sizing & Forecasting

We first built a top-down demand pool by linking mandated simulator hours per pilot, soldier, or deck officer to the active aircraft, vehicle, and vessel fleets in 26 focus countries. Results are then stress tested with selective bottom-up roll-ups, sampled OEM shipments, channel checks on motion-platform orders, and median ASP × volume snapshots to reconcile any variance. Key variables include global passenger-jet deliveries, defense LVC spending lines, commercial pilot license issuances, VR headset ASP declines, and typical 12-year motion-system refurbish cycles. A multivariate regression model projects revenue through 2030, with sensitivity bands for fuel-price shocks and currency shifts. Data voids, when encountered, are bridged by regional proxy ratios validated with expert feedback.

Data Validation & Update Cycle

Every estimate passes a three-layer review: automated anomaly scans, peer analyst audits, and final sign-off. We re-benchmark the model annually, and sooner if material events (e.g., a large defense contract cancellation) move the needle, so clients always receive an up-to-date baseline.

Why Mordor's Simulator Baseline Stands Firm

Published market values often diverge because firms pick different scope lines, pricing ladders, and refresh cadences.

Key gap drivers include: some publishers drop services revenue, others count only flight devices, while a few still rely on 2019 ASPs or lock exchange rates at prior-year averages. Mordor's disciplined inclusion of land and maritime platforms, current-year ASP sampling, and annual refresh eliminates those blind spots.

Benchmark comparison

Market Size Anonymized source Primary gap driver
USD 21.70 B (2025) Mordor Intelligence -
USD 12.80 B (2024) Global Consultancy A Excludes services and land systems; conservative replacement rate
USD 19.67 B (2024) Industry Publisher B Aviation-only scope; biennial updates
USD 13.03 B (2024) Trade Journal C Uses 2019 ASPs; omits Asia-Pacific defense rollouts

In summary, Mordor Intelligence pairs transparent scope with live variables and frequent updates, giving decision-makers a balanced, verifiable baseline they can rely on for budgeting, procurement, and strategic planning.

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Key Questions Answered in the Report

What is the current size of the simulator market?

It was valued at USD 21.70 billion in 2025 and is projected to reach USD 28.55 billion by 2030, reflecting a 5.64% CAGR.

Which platform generates the highest revenue?

Airborne simulators led with 42.58% market share in 2024 due to ongoing pilot-training demand.

Why are services growing faster than hardware?

Wet-lease and subscription models let operators access Level-D devices without purchasing them, driving an 7.95% CAGR for services.

Which region is expanding the quickest?

Asia-Pacific is forecast to grow at a 6.28% CAGR, supported by defense modernization and civil-aviation expansion.

How do NATO standards influence procurement?

They require Live-Virtual-Constructive interoperability, pushing buyers to upgrade or replace legacy devices to meet networking mandates.

What is the main supply-chain risk for simulator manufacturers?

Shortages of precision servomotors and UHD projectors have extended hardware lead times beyond 18 months, particularly affecting smaller vendors.

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