India Gaming Headset Market Size & Share Analysis - Growth Trends & Forecasts (2025 - 2030)

The Indian Gaming Headset Market Report is Segmented by Compatibility Type (Console Headset and PC Headset), Connectivity Type (Wired and Wireless), and Sales Channel (Retail and Online). The Report Provides the Market Sizes and Forecasts in Terms of Value (USD) for all the Above Segments.

India Gaming Headset Market Size and Share

India Gaming Headset Market Summary
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India Gaming Headset Market Analysis by Mordor Intelligence

The India Gaming Headset Market size is estimated at USD 84.49 million in 2025, and is expected to reach USD 180.69 million by 2030, at a CAGR of 16.42% during the forecast period (2025-2030).

  • India's growing gaming culture is driven by the expansion of broadband connectivity in Tier-II and Tier-III cities, plummeting data costs, and the affordability of smartphones. This convergence significantly widened gaming's reach, appealing to a broader demographic.
  • The growing popularity of gaming and virtual reality applications is driving the demand for headphones and earphones in India. These devices enhance the gaming experience by providing immersive sound effects and spatial audio. Hootsuite reported that India's digital population surpassed 751 million active users in January 2024, bolstered by the government's Digital India initiative and the steady rise in internet penetration. Notably, mobile internet users held sway, driving the traffic in the world's second-largest internet market.
  • India, which boasts around 442 million gamers, is the world's second-largest gaming market, trailing only China. Over the past five years, the Indian gaming sector has attracted a substantial USD 2.8 billion in investments from both local and international sources. Notably, the real-money gaming (RMG) segment emerged as a primary revenue generator, as highlighted in the report by Grant Thornton Bharat and the E-Gaming Federation (EGF).
  • The Grant Thornton Bharat and E-Gaming Federation (EGF) report reveals that real-money gaming accounts for 83-84% of the revenue in India's gaming sector. The report also highlights that India boasts a staggering 100 million daily gamers, with 90 million of them being paying customers. Furthermore, game downloads in the nation surged from 5.65 billion to 9.5 billion, solidifying India's position as the source of 16% of global game downloads. The country is home to approximately 15,000 game developers and programmers. Mobile gaming dominates the market, capturing a significant 90% share of the online gaming market.
  • In the current market scenario, monetization is dominated by publishers and advertisers. However, market restraints like limited local game development and monetization of gamers are still challenging the high potential. In recent years, the overall internet ecosystem initiated a course correction through end-to-end local game development.

Competitive Landscape

The Indian gaming headsets market is characterized by intense competition due to the presence of numerous small and large players. The market exhibits moderate concentration, with major players implementing strategies such as product and service innovation and engaging in mergers and acquisitions. These approaches are designed to maintain a competitive advantage and expand the market reach.

  • May 2024: Logitech Inc. announced the "ASTRO A50 X Gaming Headset" as a new product under the "Logitech G" gaming brand. The newly released ASTRO A50 X gaming headset inherited the ASTRO A50's built-in mix amp and has a more refined sound quality by incorporating a state-of-the-art graphene driver. The ASTRO A50 X base station supports Logitech's unique LIGHTSPEED wireless technology and Bluetooth 5.1 for simultaneous connectivity.
  • April 2024: CORSAIR announced the launch of its new series of essential gaming headsets named HS35 v2 and HS35 SURROUND v2. Featuring wide-ranging audio and universal 3.5 mm connectivity, HS35 v2 and HS35 SURROUND v2 deliver sound across multiple platforms. The pair of custom-tuned 50 mm neodymium drivers produce a wide range of sound, enabling users to detect new details within their games. With a multiplatform 3.5 mm connection, these headsets are not limited to PC gaming. They can be used on the PlayStation, Xbox, Nintendo Switch, etc.

India Gaming Headset Industry Leaders

  1. Razer Inc.

  2. Logitech International SA

  3. SteelSeries

  4. Audio-Technica Ltd.

  5. Sony Interactive Entertainment

  6. *Disclaimer: Major Players sorted in no particular order
India Gaming Headset Market Concentration
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Recent Industry Developments

  • April 2024: DPVR announced the launch of the new E4 Arc VR headset with hand-tracking support. This variant of the DPVR E4 PC VR headset is equipped with the Leap Motion Controller 2 hand-tracking camera from Ultraleap. Ultraleap's Leap Motion 2 provides a tracking range of between 10 and 110 cm and a maximum field of view of 160° x 160°. The E4 Arc is also equipped with a "turbo cooling system," which features an improved fan model, optimized vapor chamber, and optimized fan operating logic. The headset also features easily replaceable cables for easier maintenance.
  • April 2024: Pimax, a player in the virtual reality (VR) landscape, unveiled its latest innovations at the Frontier 2024 event, streamed on YouTube. The highlight of the event was the launch of two advanced VR headsets. The Crystal Super, featuring 29.5 million pixels, was introduced as the world's first VR headset with a changeable optical engine, allowing users to switch between QLED and micro-OLED panels. The Crystal Light, priced at USD 699, retained the 16.6 million pixels of its predecessor, the Pimax Crystal. Alongside these headsets, Pimax introduced the 60G Airlink module, which utilizes WiGig technology to deliver a high-fidelity wireless PCVR experience.

Table of Contents for India Gaming Headset Industry Report

1. INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET INSIGHTS

  • 4.1 Market Overview
  • 4.2 Gaming Industry Landscape in India
  • 4.3 Industry Ecosystem Analysis
  • 4.4 Demographic Trends Related to Gaming-based Consumers in India
    • 4.4.1 Age and Income-related Demographics
    • 4.4.2 Key Considerations for Purchasing Gaming Peripherals like Headsets
  • 4.5 Impact of Recent Developments such as the Move Toward VR Gaming and VR Headsets
  • 4.6 Market Drivers
    • 4.6.1 Rising Internet Penetration and Emergence of Cloud Gaming Platforms
    • 4.6.2 Adoption of Gaming Platforms such as E-sports Betting and Fantasy Sites
  • 4.7 Market Challenges
    • 4.7.1 Issues Such as Piracy, Laws and Regulations, and Concerns Relating to Fraud During Gaming Transactions
  • 4.8 Market Opportunities

5. MARKET SEGMENTATION

  • 5.1 By Compatibility Type
    • 5.1.1 Console Headset
    • 5.1.2 PC Headset
  • 5.2 By Connectivity Type
    • 5.2.1 Wired
    • 5.2.2 Wireless
  • 5.3 By Sales Channel
    • 5.3.1 Retail
    • 5.3.2 Online

6. COMPETITIVE LANDSCAPE

  • 6.1 Analysis of Major Domestic Gaming Headset Manufacturers Operating in India
  • 6.2 Analysis of Major International Gaming Headset Vendors Operating in India
  • 6.3 Comparative Analysis of Pricing and Features of Key Models in India
  • 6.4 Company Profiles*
    • 6.4.1 Logitech International SA
    • 6.4.2 Razer Inc.
    • 6.4.3 HyperX (Kingston)
    • 6.4.4 Turtle Beach Corporation
    • 6.4.5 Corsair Gaming
    • 6.4.6 SteelSeries
    • 6.4.7 Audio-Technica Ltd
    • 6.4.8 Sony Interactive Entertainment
    • 6.4.9 Creative Technology
    • 6.4.10 Skullcandy
    • 6.4.11 Sennheiser Electronic GmbH & Co. KG
    • 6.4.12 ROCCAT

7. INVESTMENT ANALYSIS

8. MARKET OPPORTUNITIES AND FUTURE TRENDS

**Subject to Availability
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India Gaming Headset Market Report Scope

A gaming headset is a specialized audio device designed to enhance the gaming experience for users. It integrates both headphones and a microphone, enabling gamers to hear in-game audio clearly and communicate effectively with teammates or opponents during multiplayer gaming sessions.

The Indian gaming headset market is segmented by compatibility type (console headset and PC headset), connectivity type (wired and wireless), and sales channel (retail and online). The report provides the market sizes and forecasts in terms of value (USD) for all the above segments.

By Compatibility Type
Console Headset
PC Headset
By Connectivity Type
Wired
Wireless
By Sales Channel
Retail
Online
By Compatibility Type Console Headset
PC Headset
By Connectivity Type Wired
Wireless
By Sales Channel Retail
Online
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Key Questions Answered in the Report

How big is the India Gaming Headset Market?

The India Gaming Headset Market size is expected to reach USD 84.49 million in 2025 and grow at a CAGR of 16.42% to reach USD 180.69 million by 2030.

What is the current India Gaming Headset Market size?

In 2025, the India Gaming Headset Market size is expected to reach USD 84.49 million.

Who are the key players in India Gaming Headset Market?

Razer Inc., Logitech International SA, SteelSeries, Audio-Technica Ltd. and Sony Interactive Entertainment are the major companies operating in the India Gaming Headset Market.

What years does this India Gaming Headset Market cover, and what was the market size in 2024?

In 2024, the India Gaming Headset Market size was estimated at USD 70.62 million. The report covers the India Gaming Headset Market historical market size for years: 2019, 2020, 2021, 2022, 2023 and 2024. The report also forecasts the India Gaming Headset Market size for years: 2025, 2026, 2027, 2028, 2029 and 2030.

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India Gaming Headset Market Report

Statistics for the 2025 India Gaming Headset market share, size and revenue growth rate, created by Mordor Intelligence™ Industry Reports. India Gaming Headset analysis includes a market forecast outlook for 2025 to 2030 and historical overview. Get a sample of this industry analysis as a free report PDF download.

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